Given the following packages in Go, is it possible to prevent the direct initialization of Bar
with Bar{..}
without de-exposing Bar
from the package?
package bar
:
package bar
import ()
type Bar struct {
A string
B string
}
func NewBar(baz string) Bar{
return Bar{A:baz, B:baz+baz}
}
package main
:
package main
import (
"fmt"
"./bar"
)
func main() {
x := bar.NewBar("sad") //all bars should be created with this
y := bar.Bar{A: "fadss"} //and this should be disallowed
bzzBar(x)
bzzBar(y)
}
func bzzBar(bzz bar.Bar) { //but I can't do 'Bar -> bar' because I want to use the type
fmt.Println(bzz)
}
My gut feeling says this can't be done, so that is also a valid answer.
There is no way to prevent Bar{}
or Bar{A: "foo"}
.
To control a struct the way you want you can return an interface instead and not export the struct itself.
Example given:
package bar
type Bar interface{
A() string
B() string
// if you need setters
SetA(string)
SetB(string)
}
type bar struct {
a string
b string
}
func (b *bar) A() string { return b.a }
func (b *bar) B() string { return b.b }
func (b *bar) SetA(val string) { b.a = val }
func (b *bar) SetB(val string) { b.b = val }
func NewBar(baz string) Bar {
return &bar{a:baz, b:baz+baz}
}
The idiom used in the Go standard library is:
package bar
package bar
import (
"fmt"
)
type Bar struct {
a string
b string
}
func New(baz string) *Bar {
return &Bar{a: baz, b: baz + baz}
}
func (b *Bar) BzzBar() {
fmt.Println(*b)
}
package main
package main
import (
"bar"
)
func main() {
x := bar.New("sad") //all bars should be created with this
x.BzzBar()
// error: unknown bar.Bar field 'A' in struct literal
// y := bar.Bar{A: "fadss"} //and this should be disallowed
}
Output:
{sad sadsad}
ADDENDUM:
The Go Programming Language Specification
The zero value
When memory is allocated to store a value, either through a declaration or a call of make or new, and no explicit initialization is provided, the memory is given a default initialization. Each element of such a value is set to the zero value for its type: false for booleans, 0 for integers, 0.0 for floats, "" for strings, and nil for pointers, functions, interfaces, slices, channels, and maps. This initialization is done recursively, so for instance each element of an array of structs will have its fields zeroed if no value is specified.
Another idiom used in the Go standard library is to make zero values meaningful. For example, if new
has not been explicitly initialized it will have the zero value default of false
.
type Bar struct {
new bool
a string
b string
}
For example,
package bar
import (
"fmt"
)
type Bar struct {
new bool
a string
b string
}
func New(baz string) *Bar {
return &Bar{new: true, a: baz, b: baz + baz}
}
func (b *Bar) notnew() {
if b == nil || !b.new {
panic("bar.Bar not bar.New")
}
}
func (b *Bar) Bzz() {
b.notnew()
fmt.Println(*b)
}
.
package main
import (
"bar"
)
func main() {
x := bar.New("sad") //all bars should be created with this
x.Bzz()
// error: unknown bar.Bar field 'A' in struct literal
// y := bar.Bar{A: "fadss"} //and this should be disallowed
// var b bar.Bar
// panic: bar.Bar not bar.New
// b.Bzz()
// var b = bar.Bar{}
// panic: bar.Bar not bar.New
// b.Bzz()
// var bp *bar.Bar
// panic: bar.Bar not bar.New
// bp.Bzz()
// var bp = new(bar.Bar)
// panic: bar.Bar not bar.New
// bp.Bzz()
}
Output:
{true sad sadsad}
You can make all Bar
fields unexported and provide getters and setters for them. This way package users will still be able to do silly things like
a := Bar{}
b := Bar{"foo"}
neither or which seems useful (although the former can be used to create an empty Bar
similar to &bytes.Buffer{}
).
You should be able to not export A
and B
, if you provide a String()
function:
type Bar struct {
a string
b string
}
func NewBar(baz string) Bar{
return Bar{a:baz, b:baz+baz}
}
func (Bar) String() string {
return a + " " b
}
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