The docs state that developing for the Azure Sphere device requires
A PC running Windows 10 Anniversary Update or later
and
Visual Studio 2017 Enterprise, Professional, or Community, version 15.7 or later
Is there a way to develop for the device on macOS?
Build and run the high-level application with Visual StudioOpen Visual Studio and select Create a new project. In the Search box, type 'azure sphere' to get a list of Azure Sphere templates. Choose Azure Sphere Blink from the list. Enter a name and location for the project, and then select Create.
Azure Sphere works in conjunction with Azure services, but it not considered a cloud computing solution and therefore, not IaaS, PaaS or SaaS, but it would use cloud services that might be considered IaaS, PaaS or SaaS.
Azure Sphere is a secured IoT platform for building solutions that start in silicon and extend through the OS and the cloud. Securely connect, manage, and protect new and existing intelligent devices.
Currently there is no VS code support for Mac OS. You will need to use Window 10 Anniversary update or later.
You can open a feature request for the Azure Sphere team to enable Mac OS support here.
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