I've been testing PHP socket listening, and ran into the aforementioned problem. My test listener works otherwise fine, but if a client disconnects without telling the server, the script goes into and infinite loop until a new client connects. The problem seems to be on line $ready = socket_select($read, $write = NULL, $except = NULL, $tv_sec = NULL);
since it should stop to wait for connections here, but instead it skips the wait and runs straight through the loop.
Any pointers would be appreciated.
Code:
#!/usr/bin/php -q
<?php
$debug = true;
function e($str) {
global $debug;
if($debug) { echo($str . "\n"); }
}
e("Starting...");
error_reporting(1);
ini_set('display_errors', '1');
e("Creating master socket...");
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
$max_clients = 10;
e("Setting socket options...");
socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1);
e("Binding socket...");
socket_bind($socket, "192.168.1.38", 20000);
e("Listening...");
socket_listen($socket, $max_clients);
$clients = array('0' => array('socket' => $socket));
while(TRUE) {
e("Beginning of WHILE");
$read[0] = $socket;
for($i=1; $i<count($clients)+1; ++$i) {
if($clients[$i] != NULL) {
$read[$i+1] = $clients[$i]['socket'];
}
}
e("Selecting socket...");
$ready = socket_select($read, $write = NULL, $except = NULL, $tv_sec = NULL);
e("socket_select returned " . $ready);
e("If...");
var_dump($socket);
var_dump($read);
if(in_array($socket, $read)) {
e("If OK");
for($i=1; $i < $max_clients+1; ++$i) {
if(!isset($clients[$i])) {
e("Accepting connection...");
$clients[$i]['socket'] = socket_accept($socket);
socket_getpeername($clients[$i]['socket'],$ip);
e("Peer: " . $ip);
$clients[$i]['ipaddr'] = $ip;
socket_write($clients[$i]['socket'], 'Welcome to my Custom Socket Server'."\r\n");
socket_write($clients[$i]['socket'], 'There are '.(count($clients) - 1).' client(s) connected to this server.'."\r\n");
echo 'New client connected: ' . $clients[$i]['ipaddr'] .' ';
break;
} elseif($i == $max_clients - 1) {
echo 'Too many Clients connected!'."\r\n";
}
if(--$ready <= 0) {
continue;
}
}
}
e("For...");
for($i=1; $i<$max_clients+1; ++$i) {
e("In...");
if(in_array($clients[$i]['socket'], $read)) {
e("Reading data...");
$data = @socket_read($clients[$i]['socket'], 1024, PHP_NORMAL_READ);
if($data === FALSE) {
unset($clients[$i]);
echo 'Client disconnected!',"\r\n";
continue;
}
$data = trim($data);
if(!empty($data)) {
if($data == 'exit') {
socket_write($clients[$i]['socket'], 'Thanks for trying my Custom Socket Server, goodbye.'."\n");
echo 'Client ',$i,' is exiting.',"\n";
socket_close($clients[$i]['socket']);
unset($clients[$i]);
continue;
}
for($j=1; $j<$max_clients+1; ++$j) {
if(isset($clients[$j]['socket'])) {
if(($clients[$j]['socket'] != $clients[$i]['socket']) && ($clients[$j]['socket'] != $socket)) {
echo($clients[$i]['ipaddr'] . ' is sending a message!'."\r\n");
socket_write($clients[$j]['socket'], '[' . $clients[$i]['ipaddr'] . '] says: ' . $data . "\r\n");
}
}
}
break;
}
}
}
if($loops == 0) {
$firstloop = time();
$loops++;
} else {
$loops++;
if((time() - $firstloop) >= 5 && $loops > 25) {
/*for($j=1; $j<$max_clients+1; ++$j) {
if(isset($clients[$j]['socket'])) {
if($clients[$j]['socket'] != $socket) {
echo('Server is looping, sending keepalive...'."\r\n");
if(!socket_write($clients[$j]['socket'], '-KEEPALIVE-' . "\r\n")) {
echo 'Client ',$j,' not found, killing...',"\n";
socket_close($clients[$j]['socket']);
unset($clients[$j]);
die("debug");
}
}
}
}*/
die("Looping started.\n");
}
}
}
?>
Found out what the problem was, I was missing a socket_close()
from the "Client disconnected" block. So the correct block is:
if($data === FALSE) {
socket_close($clients[$i]['socket']);
unset($clients[$i]);
echo 'Client disconnected!',"\r\n";
continue;
}
Use get_last_error() to check this.
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