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How to design a C++ API for binary compatible extensibility

I am designing an API for a C++ library which will be distributed in a dll / shared object. The library contains polymorhic classes with virtual functions. I am concerned that if I expose these virtual functions on the DLL API, I cut myself from the possibility of extending the same classes with more virtual functions without breaking binary compatibility with applications built for the previous version of the library.

One option would be to use the PImpl idiom to hide all the classes having virtual functions, but that also seem to have it's limitations: this way applications lose the possibility of subclassing the classes of the library and overriding the virtual methods.

How would you design a API class which can be subclassed in an application, without losing the possibility to extend the API with (not abstract) virtual methods in a new version of the dll while staying backward binary compatible?

Update: the target platforms for the library are windows/msvc and linux/gcc.

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shojtsy Avatar asked Nov 21 '09 08:11

shojtsy


4 Answers

Several months ago I wrote an article called "Binary Compatibility of Shared Libraries Implemented in C++ on GNU/Linux Systems" [pdf]. While concepts are similar on Windows system, I'm sure they're not exactly the same. But having read the article you can get a notion on what's going on at C++ binary level that has anything to do with compatibility.

By the way, GCC application binary interface is summarized in a standard document draft "Itanium ABI", so you'll have a formal ground for a coding standard you choose.

Just for a quick example: in GCC you can extend a class with more virtual functions, if no other class inherits it. Read the article for better set of rules.

But anyway, rules are sometimes way too complex to understand. So you might be interested in a tool that verifies compatibility of two given versions: abi-compliance-checker for Linux.

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P Shved Avatar answered Nov 17 '22 07:11

P Shved


There is an interesting article on the KDE knowledge base that describes the do's and don'ts when aiming at binary compatibility when writing a library: Policies/Binary Compatibility Issues With C++

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Gregory Pakosz Avatar answered Nov 17 '22 09:11

Gregory Pakosz


C++ binary compat is generally difficult, even without inheritance. Look at GCC for example. In the last 10 years, I'm not sure how many breaking ABI changes they've had. Then MSVC has a different set of conventions, so linking to that with GCC and vice versa can't be done... If you compare this to the C world, compiler inter-op seems a bit better there.

If you're on Windows you should look at COM. As you introduce new functionality you can add interfaces. Then callers can QueryInterface() for the new one to expose that new functionality, and even if you end up changing things a lot, you can either leave the old implementation there or you can write shims for the old interfaces.

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asveikau Avatar answered Nov 17 '22 07:11

asveikau


I think you misunderstand the problem of subclassing.

Here is your Pimpl:

// .h
class Derived
{
public:
  virtual void test1();
  virtual void test2();
private;
  Impl* m_impl;
};

// .cpp
struct Impl: public Base
{
  virtual void test1(); // override Base::test1()
  virtual void test2(); // override Base::test2()

  // data members
};

void Derived::test1() { m_impl->test1(); }
void Derived::test2() { m_impl->test2(); }

See ? No problem with overriding the virtual methods of Base, you just need to make sure to redeclare them virtual in Derived so that those deriving from Derived know they may rewrite them too (only if you wish so, which by the way is a great way of providing a final for those who lack it), and you may still redefine it for yourself in Impl which may even call the Base version.

There is no problem with Pimpl there.

On the other hand, you lose polymorphism, which may be troublesome. It's up to you to decide whether you want polymorphism or just composition.

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Matthieu M. Avatar answered Nov 17 '22 08:11

Matthieu M.