I want to delay execution in betwen the follwoing codes:
$("#myName").val("Tom"); ///delay by 3s $("#YourName").val("Jerry"); //delay by 3s $("#hisName").val("Kids");
The standard way of creating a delay in JavaScript is to use its setTimeout method. For example: console. log("Hello"); setTimeout(() => { console.
To delay a function execution in JavaScript by 1 second, wrap a promise execution inside a function and wrap the Promise's resolve() in a setTimeout() as shown below. setTimeout() accepts time in milliseconds, so setTimeout(fn, 1000) tells JavaScript to call fn after 1 second.
Conclusion. setTimeout() is a method that will execute a piece of code after the timer has finished running. let timeoutID = setTimeout(function, delay in milliseconds, argument1, argument2,...); The delay is set in milliseconds and 1,000 milliseconds equals 1 second.
You can use setTimeout
for that:
setTimeout(function() { // Your code here }, delayInMilliseconds);
E.g.:
$("#myName").val("Tom"); /// wait 3 seconds setTimeout(function() { $("#YourName").val("Jerry"); /// wait 3 seconds setTimeout(function() { $("#hisName").val("Kids"); }, 3000); }, 3000);
setTimeout
schedules a function to be run (once) after an interval. The code calling it continues, and at some point in the future (after roughly the time you specify, though not precisely) the function is called by the browser.
So suppose you had a function called output
that appended text to the page. The output of this:
foo(); function foo() { var counter = 0; output("A: " + counter); ++counter; setTimeout(function() { output("B: " + counter); ++counter; setTimeout(function() { output("C: " + counter); ++counter; }, 1000); }, 1000); output("D: " + counter); ++counter; }
...is (after a couple of seconds):
A: 0 D: 1 B: 2 C: 3
Note the second line of that. The rest of foo
's code runs before either of the scheduled functions, and so we see the D
line before the B
line.
setTimeout
returns a handle (which is a non-zero number) you could use to cancel the callback before it happens:
var handle = setTimeout(myFunction, 5000); // Do this before it runs, and it'll never run clearTimeout(handle);
There's also the related setInterval
/ clearInterval
which does the same thing, but repeatedly at the interval you specify (until you stop it).
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