This is what I want:
>> var uint n = 0;
<- undefined (output by firefox dev console, I don't know what this means)
>> n;
<- 0;
>> n - 1;
<- 4294967295 (2^32-1)
So how to declare a variable, in javascript, so that it is unsigned? Thanks in advance.
The data type to declare an unsigned integer is: unsigned int and the format specifier that is used with scanf() and print() for unsigned int type of variable is "%u".
Unsigned integers have no sign bits and are always non-negative. For example, for BigInt.asUintN(4, 25n) , the value 25n is clamped to 9n : 25n = 00011001 (base 2) ^==== Clamp to four remaining bits ===> 1001 (base 2) = 9n. Note: BigInt values are always encoded as two's complement in binary.
The simplest numbers that we want to represent in the machine are the unsigned integers. These are whole numbers without a sign, for example, 0, 1, 2, 3, …
In C, unsigned is also one data type in which is a variable type of int this data type can hold zero and positive numbers. There is also a signed int data type in which it is a variable type of int data type that can hold negative, zero, and positive numbers.
If you really need them unsigned then check Uint32Array on MDN.
However, since you don't really gain anything from your values being unsigned, perhaps a simple modulus operation would be better?
//Create var as array of length 1
var arr = new Uint32Array(1);
//set first value to 1
arr[0] = 1;
//output contents
console.log(arr);
//substract to "negative"
arr[0] -= 2;
//output contents
console.log(arr);
Modulus
//Object with setter, to make it simpler
var my_obj = Object.create({
//This is our value
value: 0
}, {
//This is our setter
set: {
value: function(a) {
//Make incoming value a modulus of some integer
//I just use 1000 for the example
var max = 1000;
a = a % max;
//Force a positive
while (a < 0) {
a += max;
}
//Set value
this.value = a;
//Return object regerence for chaining
return this;
}
}
});
console.log("0:", my_obj.value);
my_obj.set(500);
console.log("500:", my_obj.value);
my_obj.set(-0);
console.log("-0:", my_obj.value);
my_obj.set(-1);
console.log("-1:", my_obj.value);
my_obj.set(-100);
console.log("-100:", my_obj.value);
my_obj.set(-0);
console.log("-0:", my_obj.value);
Or with a function:
function modulusMax(value, a) {
//Make incoming value a modulus of some integer
//I just use 1000 for the example
var max = 1000;
a = a % max;
//Force a positive
while (a < 0) {
a += max;
}
//Set value
value = a;
//Return object regerence for chaining
return value;
}
var v = 0;
console.log("0:", modulusMax(v, 0));
console.log("500:", modulusMax(v, 500));
console.log("-0:", modulusMax(v, -0));
console.log("-1:", modulusMax(v, -1));
console.log("-100:", modulusMax(v, -100));
console.log("1100:", modulusMax(v, 1100));
console.log("-0:", modulusMax(v, -0));
LK"I
Is this what you mean?
var unsigned = someVar >>>0
JavaScript C Style Type Cast From Signed To Unsigned
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