say in my program, i have this paint() method. my wish is to create an image of the rectangles that are drawn (with the for loop). I tried the method below and it did give me those rectangles (blue color), but the background is all black. When I run program without creating image, just drawing the rect on a JFrame, the background is white. How can i fix this. ?
public void paint(Graphics g) {
super.paint(g);
BufferedImage image = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
g = Image.getGraphics(); <<<----- is this correct?
g.setColor(Color.blue);
for ( ..... ) {
g.fillRect(X , Y, width , height);
....
}
try {
ImageIO.write(image, "jpg", new File("CustomImage.jpg"));
}catch (IOException e) {
e.printStackTrace();
}
}
The background is black in your image because you are not giving any pixels a value except those in the rectangles. The BufferedImage
is starting out with every pixel having RGB of (0, 0, 0), which is black. To give the entire image a white background, simply fill the entire rectangle that is the image with white.
BufferedImage image = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
g = image.createGraphics(); // not sure on this line, but this seems more right
g.setColor(Color.white);
g.fillRect(0, 0, 100, 100); // give the whole image a white background
g.setColor(Color.blue);
for( ..... ){
g.fillRect(X , Y, width , height );
....
}
Note that my answer is about writing the image to a file with a white background, not about drawing to the JFrame with a black background. I'm not entirely sure which one you wanted.
Try this
public void paint(Graphics g) {
super.paint(g);
BufferedImage image = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
g = Image.createGraphics(); // it should be createGraphics
g.setBackground(Color.black);
g.setColor(Color.blue);
for( ..... ){
g.fillRect(X , Y, width , height );
....
}
try {
ImageIO.write(image, "jpg", new File("CustomImage.jpg"));
}catch (IOException e) {
e.printStackTrace();
}
}
BufferedImage bufferedImage = new BufferedImage(width, height,
BufferedImage.TYPE_INT_RGB);
Graphics2D g2d = bufferedImage.createGraphics();
Font font = new Font("Georgia", Font.BOLD, 18);
g2d.setFont(font);
RenderingHints rh = new RenderingHints(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
rh.put(RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHints(rh);
GradientPaint gp = new GradientPaint(0, 0,
Color.red, 0, height/2, Color.black, true);
g2d.setPaint(gp);
g2d.fillRect(0, 0, width, height);
g2d.setColor(new Color(255, 153, 0));
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