I have been learning how to implement the pimpl idiom using the newer c++11 method described by Herb Sutter at this page: https://herbsutter.com/gotw/_100/
I'm trying to modify this example by adding a member variable to the private implementation, specifically a std::string (although a char* has the same issue).
This seems to be impossible due to the use of a static const non-integral type. In-class initialization can only be done for integral types, but because it is static it can't be initialized in the constructor either.
A solution to this problem is to declare the private variable in the header file, and initialize it in the implementation, as shown here: C++ static constant string (class member)
However, this solution does not work for me because it breaks the encapsulation I'm trying to achieve through the pimpl idiom.
How can I hide a non-integral static const variable within the hidden inner class when using the pimpl idiom?
Here is the simplest (incorrect) example I could come up with demonstrating the problem:
Widget.h:
#ifndef WIDGET_H_
#define WIDGET_H_
#include <memory>
class Widget {
public:
Widget();
~Widget();
private:
class Impl;
std::unique_ptr<Impl> pimpl;
};
#endif
Widget.cpp:
#include "Widget.h"
#include <string>
class Widget::Impl {
public:
static const std::string TEST = "test";
Impl() { };
~Impl() { };
};
Widget::Widget() : pimpl(new Impl()) { }
Widget::~Widget() { }
Compilation command:
g++ -std=c++11 -Wall -c -o Widget.o ./Widget.cpp
Note that this example fails to compile because the variable TEST cannot be assigned at declaration due to it not being an integral type; however, because it is static this is required. This seems to imply that it cannot be done.
I've been searching for previous questions/answers to this all afternoon, but could not find any that propose a solution that preserves the information-hiding property of the pimpl idiom.
In my example above, I was attempting to assign the value of TEST in the Impl class declaration, which is inside of Widget.cpp rather than its own header file. The definition of Impl is also contained within Widget.cpp, and I believe this was the source of my confusion.
By simply moving the assignment of TEST outside of the Impl declaration (but still within the Widget/Impl definition), the problem appears to be solved.
In both of the example solutions below, TEST can be accessed from within Widget by using
pimpl->TEST
Attempting to assign a different string into TEST, i.e.
pimpl->TEST = "changed"
results in a compiler error (as it should). Also, attempting to access pimpl->TEST from outside of Widget also results in a compiler error because pimpl is declared private to Widget.
So now TEST is a constant string which can only be accessed by a Widget, is not named in the public header, and a single copy is shared among all instances of Widget, exactly as desired.
In the case of using a char *, note the addition of another const keyword; this was necessary to prevent changing TEST to point to another string literal.
Widget.cpp:
#include "Widget.h"
#include <stdio.h>
class Widget::Impl {
public:
static const char *const TEST;
Impl() { };
~Impl() { };
};
const char *const (Widget::Impl::TEST) = "test";
Widget::Widget() : pimpl(new Widget::Impl()) { }
Widget::~Widget() { }
Widget.cpp:
#include "Widget.h"
#include <string>
class Widget::Impl {
public:
static const std::string TEST;
Impl() { };
~Impl() { };
};
const std::string Widget::Impl::TEST = "test";
Widget::Widget() : pimpl(new Widget::Impl()) { }
Widget::~Widget() { }
I realize now that the solution to this problem is completely unrelated to the pimpl idiom, and is just the standard C++ way of defining static constants. I've been used to other languages like Java where constants have to be defined the moment they are declared, so my inexperience with C++ prevented me from realizing this initially. I hope this avoids any confusion on the two topics.
#include <memory>
class Widget {
public:
Widget();
~Widget();
private:
class Impl;
std::unique_ptr<Impl> pimpl;
};
/*** cpp ***/
#include <string>
class Widget::Impl {
public:
static const std::string TEST;
Impl() { };
~Impl() { };
};
const std::string Widget::Impl::TEST = "test";
Widget::Widget() : pimpl(new Impl()) { }
Widget::~Widget() { }
You might want to consider making TEST
a static function which returns a const std::string&
. This will allow you to defined it inline.
You could also replace const
by constexpr
in your example and it will compile.
class Widget::Impl {
public:
static constexpr std::string TEST = "test"; // constexpr here
Impl() { };
~Impl() { };
};
Update:
Well, it seems that I was wrong... I always store raw string when I want constants.
class Widget::Impl {
public:
static constexpr char * const TEST = "test";
};
Depending on the usage pattern, it might be appropriate or not. If not, then define the variable as explained in the other answer.
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