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How to create a memory leak in C# / .NET [duplicate]

Possible Duplicates:
Is it possible to have a memory leak in managed code? (specifically C# 3.0)
Memory Leak in C#

There was a similar question on this yesterday, but for Java, so I'm interested - what it takes to create a memory leak in C# / .NET (without using unsafe) ?

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Denis Biondic Avatar asked Jul 04 '11 06:07

Denis Biondic


2 Answers

static events; DEADLY, since they never go out of scope.

static event EventHandler Evil;

for(int i = 0 ; i < 1000000 ; i++)
    Evil += delegate {};

The anonymous method is simply a nice-to-have here but are nice because they also are a pig to unsubscribe unless you take a copy into a variable/field and subscribe that.

Technically this isn't actually "leaked", as you can still access them via Evil.GetInvocationList() - however, when used with regular objects this can cause unexpected object lifetimes, i.e.

MyHeavyObject obj = ...
...
SomeType.SomeStaticEvent += obj.SomeMethod;

now the object at obj lives forever. This satisfies enough of a perceived leak IMO, and "my app died a horrible death" is good enough for me ;p

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Marc Gravell Avatar answered Sep 28 '22 00:09

Marc Gravell


When an object subscribes to an event, the object exposing the event maintains a reference to the subscriber (actually, the event, the MultiCastDelegate originally does, but it carries through). This reference will prevent the subscriber from being GC'd if the last reference to it (other than the one maintained by the event) goes out of scope.

The other two answers have this situation completely backward and are incorrect. This is a little tricky to show in a simple example and is typically seen in larger projects, but just remember that a reference to the subscriber is maintained by the MultiCastDelegate (event) and you should be able to think it through.

EDIT: As Marc mentions in his response you could technically get a reference to the "leaked" object via the GetInvocationList() method, but your code is unlikely to be using that and it won't matter when you crash with an OutOfMemoryExcetion.

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Ed S. Avatar answered Sep 28 '22 02:09

Ed S.