So I am working on a simple app, where I use a table view. This table view displays the name of "players". But in order for me to add players in the table view, I want a pop up window to be displayed with a text field where you provide the name.
Now I have been reading about creating a xib or nib file, but I am not sure how to "load" the pop up window.
What's the best approach to this?
Looks like this:
In storyboard
In viewController
let popvc = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "another_view_sid") as! anotherViewController
self.addChildViewController(popvc)
popvc.view.frame = self.view.frame
self.view.addSubview(popvc.view)
popvc.didMove(toParentViewController: self)
In anotherViewController
override func viewDidLoad() {
super.viewDidLoad()
showAnimate()
}
}
@IBAction func Close_popupView(_ sender: Any) {
removeAnimate()
}
func showAnimate()
{
self.view.transform = CGAffineTransform(scaleX: 1.3, y: 1.3)
self.view.alpha = 0.0
UIView.animate(withDuration: 0.25, animations: {
self.view.alpha = 1.0
self.view.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
})
}
func removeAnimate()
{
UIView.animate(withDuration: 0.25, animations: {
self.view.transform = CGAffineTransform(scaleX: 1.3, y: 1.3)
self.view.alpha = 0.0
}, completion: {(finished : Bool) in
if(finished)
{
self.willMove(toParentViewController: nil)
self.view.removeFromSuperview()
self.removeFromParentViewController()
}
})
}
you'd create an custom UIView
with all respected object needed, from your Controller's viewDidLoad() you'll hide it.
customView.hidden = true
Whenever your user wants to perform some action or task, you unhide it and once the user finished then hide it again or remove from the superView.
customView.hidden = false
Below there is some code to help you start
private var customView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
customView.hidden = true
}
private func loadCustomViewIntoController() {
let customViewFrame = CGRect(x: 0, y: 0, witdh: view.frame.width, height: view.frame.height - 200)
customView = UIView(frame: customViewFrame)
view.addSubview(customView)
customView.hidden = false
// any other objects should be tied to this view as superView
// for example adding this okayButton
let okayButtonFrame = CGRect(x: 40, y: 100, width: 50, height: 50)
let okayButton = UIButton(frame: okayButtonFrame )
// here we are adding the button its superView
customView.addSubview(okayButton)
okayButton.addTarget(self, action: #selector(self.didPressButtonFromCustomView:), forControlEvents:.TouchUpInside)
}
func didPressButtonFromCustomView(sender:UIButton) {
// do whatever you want
// make view disappears again, or remove from its superview
}
@IBAction func rateButton(sender:UIBarButtonItem) {
// this barButton is located at the top of your tableview navigation bar
// when it pressed make sure you remove any other activities that were on the screen, for example dismiss a keyboard
loadCustomViewIntoController()
}
Check it out this github project, It's closed to be production ready, it gives you a better way to deal (present and dismiss) with UIViews
If you only want the player's name then use a
UIAlertController
containing a textfield
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