In objective c, I could create a class array and use it in a method
NSArray *classes = @[[NSAttributedString class]];
NSArray *items = [pasteboard readObjectsForClasses:classes
options:nil];
However, swift has no "class" function. Returning a Metatype for a class results in an error
let aClass : AnyClass! = NSAttributedString.self
//or let aClass:AnyClass! = NSAttributedString.classForArchiver()
let pasteboard = NSPasteboard.generalPasteboard()
let classes = [aClass]
let objects = pasteboard.readObjectsForClasses(classes, options: nil)
the final line results in "fatal error: array element cannot be bridged to Objective-C"
How can I create a class array in Swift?
Apparently, this has been fixed in Beta 3 so there is no need for workarounds anymore
I have found a pure Swift hack:
func classFromType<T: NSObject>(type: T.Type) -> AnyObject! {
return T.valueForKey("self") //ask for class indirectly...
}
var clazz: AnyObject = classFromType(NSAttributedString.self)
var classes = [clazz]
Previous answer
I wasn't able to get the Class
instance by any means in Swift. It seems it cannot be converted directly from AnyClass
. For example, the following is not possible (will crash at runtime)
var classes: NSMutableArray = []
classes.addObject(NSClassFromString(NSAttributedString.className()))
So I went into Obj-C and defined a simple NSMutableArray
category:
@implementation NSMutableArray (ClassArray)
- (void)addClassByName:(NSString *)className {
[self addObject:NSClassFromString(className)];
}
@end
Then
var classes: NSMutableArray = []
classes.addClassByName(NSAttributedString.className())
works but it is a bit of a hack.
in Swift 2.0 you can use
let urls = _pasteboard.readObjectsForClasses([NSURL.self, NSString.self], options: nil)
as <ClassName>.self
returns AnyClass
value
It rather looks as if the array bridge works on AnyObject, but your aClass is not AnyObject, it's AnyClass! - the stack trace at the error says
Swift._arrayBridgeToObjectiveC <A, B>(Swift.Array<A>) -> Swift.Array<B> ()
and the assembler prior to it stopping looks as if they are deliberately trapping on it not being AnyObject.
Changing your code to
var classAsAnyObject : AnyObject = aClass as AnyObject
//var classes = [aClass]
var classes = [classAsAnyObject]
causes an immediate crash in objc_retain, as does
var array = NSArray(object:aClass)
so I guess it's something to do with ARC and classes.
Handling of Classes as objects themselves in Swift seems obscure, to say the least.
It doesn't answer the real question (how do you create an array of classes), but for the application you used as an example, you could circumvent it by doing something like:
var pasteboard = NSPasteboard.generalPasteboard()
let allObjects = pasteboard.pasteboardItems
println("allObjects=\(allObjects)")
for item : AnyObject in allObjects {
println("item=\(object_getClassName(item))")
if let pbi = item as? NSPasteboardItem {
println("item.types=\(pbi.types)")
let str = pbi.stringForType("public.utf8-plain-text")
println("item as string \(str)")
}
}
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