How can I convert a Stream
of an image (which I retrieved using the Album.GetArt
method from the MediaLibrary
) into a usable Image
in my application?
var stream = myImage. ToStream(ImageFormat. Gif); Replace GIF with whatever format is appropriate for your scenario.
Stream: System. IO. Stream is an abstract class that provides standard methods to transfer bytes (read, write, etc.) to the source. It is like a wrapper class to transfer bytes. Classes that need to read/write bytes from a particular source must implement the Stream class.
MemoryStream memStream = new MemoryStream(); Image. Save(memStream, ImageFormat. Jpeg);
There are two main streams, the input stream and the output stream. The input stream is used for reading data from a file (read operation) and the output stream is used for writing into the file (write operation). We handle them with types in System.IO. Various Types of C# I/O Classes.
Easy... var img = Bitmap.FromStream(stream);
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