For example, if the integer was 97, the character would be 'a', or 98 to 'b'.
In C, int
, char
, long
, etc. are all integers.
They typically have different memory sizes and thus different ranges as in INT_MIN
to INT_MAX
. char
and arrays of char
are often used to store characters and strings. Integers are stored in many types: int
being the most popular for a balance of speed, size and range.
ASCII is by far the most popular character encoding, but others exist. The ASCII code for an 'A' is 65, 'a' is 97, '\n' is 10, etc. ASCII data is most often stored in a char
variable. If the C environment is using ASCII encoding, the following all store the same value into the integer variable.
int i1 = 'a';
int i2 = 97;
char c1 = 'a';
char c2 = 97;
To convert an int
to a char
, simple assign:
int i3 = 'b';
int i4 = i3;
char c3;
char c4;
c3 = i3;
// To avoid a potential compiler warning, use a cast `char`.
c4 = (char) i4;
This warning comes up because int
typically has a greater range than char
and so some loss-of-information may occur. By using the cast (char)
, the potential loss of info is explicitly directed.
To print the value of an integer:
printf("<%c>\n", c3); // prints <b>
// Printing a `char` as an integer is less common but do-able
printf("<%d>\n", c3); // prints <98>
// Printing an `int` as a character is less common but do-able.
// The value is converted to an `unsigned char` and then printed.
printf("<%c>\n", i3); // prints <b>
printf("<%d>\n", i3); // prints <98>
There are additional issues about printing such as using %hhu
or casting when printing an unsigned char
, but leave that for later. There is a lot to printf()
.
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