All right, so I have been very frustrated trying to convert a 12-bit buffer to an 8-bit one. The image source is a 12-bit GrayScale (decompressed from JPEG2000) whose color range goes from 0-4095. Now I have to reduce that to 0-255. Common sense tells me that I should simply divide each pixel value like this. But when I try this, the image comes out too light.
void
TwelveToEightBit(
unsigned char * charArray,
unsigned char * shortArray,
const int num )
{
short shortValue = 0; //Will contain the two bytes in the shortArray.
double doubleValue = 0; //Will contain intermediary calculations.
for( int i = 0, j =0; i < num; i++, j +=2 )
{
// Bitwise manipulations to fit two chars onto one short.
shortValue = (shortArray[j]<<8);
shortValue += (shortArray[j+1]);
charArray[i] = (( unsigned char)(shortValue/16));
}
}
Now I can tell that there needs to be some contrast adjustments. Any ideas anyone?
Many Thanks in advance
In actuality, it was merely some simple Contrast adjustments that needed to be made. I realized this as soon as I loaded up the result image in Photoshop and did auto-contrast....the image result would very closely resemble the expected output image. I found out an algorithm that does the contrast and will post it here for other's convenience:
#include <math.h>
short shortValue = 0; //Will contain the two bytes in the shortBuffer.
double doubleValue = 0; //Will contain intermediary calculations.
//Contrast adjustment necessary when converting
//setting 50 as the contrast seems to be real sweetspot.
double contrast = pow( ((100.0f + 50.0f) / 100.0f), 2);
for ( int i = 0, j =0; i < num; i++, j += 2 )
{
//Bitwise manipulations to fit two chars onto one short.
shortValue = (shortBuffer[j]<<8);
shortValue += (shortBuffer[j+1]);
doubleValue = (double)shortValue;
//Divide by 16 to bring down to 0-255 from 0-4095 (12 to 8 bits)
doubleValue /= 16;
//Flatten it out from 0-1
doubleValue /= 255;
//Center pixel values at 0, so that the range is -0.5 to 0.5
doubleValue -= 0.5f;
//Multiply and just by the contrast ratio, this distances the color
//distributing right at the center....see histogram for further details
doubleValue *= contrast;
//change back to a 0-1 range
doubleValue += 0.5f;
//and back to 0-255
doubleValue *= 255;
//If the pixel values clip a little, equalize them.
if (doubleValue >255)
doubleValue = 255;
else if (doubleValue<0)
doubleValue = 0;
//Finally, put back into the char buffer.
charBuffer[i] = (( unsigned char)(doubleValue));
}
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