I'm working with someone else's code on a device which can put an image to /dev/fb/0 and show up on video out or send it over the network to a client application.
I don't have access to the old source for the client app, but I know the following about the data:
cat-able to /dev/fb/0
How can I give this a header or convert it to JPEG, BMP, or a RAW type that I could then view in a desktop application?
Ultimately, I want it to be jpeg and viewable in a browser, but anything I can see with my eyes will work for now.
(see the comments below)
ffmpeg \
  -vcodec rawvideo \
  -f rawvideo \
  -pix_fmt rgb565 \
  -s 720x480 \
  -i in-buffer.raw \
  \
  -f image2 \
  -vcodec mjpeg \
  out-buffer.jpg
Shows the image three times widthwise with almost no color, and squashed vertically:
rawtoppm -rgb -interpixel 720 480 fb.raw > fb.ppm
Shows the image, but with streaks and squashed vertically and bad color:
rawtoppm -rgb -interrow 720 480 fb.raw > fb.ppm
Similar to the above
convert -depth 16 -size 720x480 frame_buffer.rgb fb.jpeg
                rgb to ppm: Just season to taste!
maintained at https://github.com/coolaj86/image-examples
#include <stdio.h>
int main(int argc, char* argv[]) {
  FILE* infile; // fb.raw
  FILE* outfile; // fb.ppm
  unsigned char red, green, blue; // 8-bits each
  unsigned short pixel; // 16-bits per pixel
  unsigned int maxval; // max color val
  unsigned short width, height;
  size_t i;
  infile = fopen("./fb.raw", "r");
  outfile = fopen("./fb.ppm", "wb");
  width = 720;
  height = 480;
  maxval = 255;
  // P3 - PPM "plain" header
  fprintf(outfile, "P3\n#created with rgb2ppm\n%d %d\n%d\n", width, height, maxval);
  for (i = 0; i < width * height; i += 1) {
      fread(&pixel, sizeof(unsigned short), 1, infile);
      red = (unsigned short)((pixel & 0xF800) >> 11);  // 5
      green = (unsigned short)((pixel & 0x07E0) >> 5); // 6
      blue = (unsigned short)(pixel & 0x001F);         // 5
      // Increase intensity
      red = red << 3;
      green = green << 2;
      blue = blue << 3;
    // P6 binary
    //fwrite(&(red | green | blue), 1, sizeof(unsigned short), outfile);
    // P3 "plain"
    fprintf(outfile, "%d %d %d\n", red, green, blue);
  }
}
                        I'm developing an embedded system with a 5:6:5 RGB format, and on occasion I've needed to capture raw framebuffer data and convert it to a viewable image. For experimentation, I wrote a bit of C code to convert the raw binary values to link text. The format is dumb, but easily readable - thus I found it convenient for hacking about. I then used Imagemagick display to view and convert to convert to JPG. (If I recall correctly, convert will accept raw binary images - but that assumes you know all the image parameters, i.e. 5:6:5 versus 5:5:5).
I can post sample C code to convert 5:6:5 to 8:8:8 RGB if needed.
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