I have a command line apk generator which compiles a lot of APKs using the same source code, so these apps have the same dependencies.
In the gradle documentation I can see this:
The Gradle project needs network connectivity to download dependencies.
I know that it is possible to configure gradle to work offline and not download the same dependencies that it has downloaded for other apks. How can this offline mode be activated?
Generally, you can refresh dependencies in your cache with the command line option --refresh-dependencies. You can also delete the cached files under ~/. gradle/caches . With the next build Gradle would attempt to download them again.
Gradle needs an internet connection to download the dependencies that you specify. Once it downloads everything, it can put them in memory so that you can work offline. To do this, you need to go to Files->Settings (For Mac: Android Studio-> Settings...). You can now build your project without internet.
Gradle does a good job of avoiding re-downloading artifacts, but you can pass --offline
to Gradle to prevent from accessing the network during builds.
e.g.
gradle --offline build
If it needs something from the network that it doesn't have, instead of attempting to fetch it, your build will fail.
In Android Studio you can make gradle to build your apps fully offline by activating this option:
Settings
-> Build, Execution, Deployment
-> Build tools
-> Gradle
In Gradle command line interface you can get this done by using --offline
flag.
Specifies that the build should operate without accessing network resources.
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