Please dont tell me about the licence issue.
I just want to be able to test my code in both environements (Android/IOS) at the same time.
I am not interested in the Virtualisation of IOS because its very slow.
As long as you don't have a Mac but still need to use macOS to write iOS apps, virtualization software is the simplest solution. Installed on your Windows PC, a virtual machine (VirtualBox, VMware, etc.) will provide you with the access to macOS, this way making it possible for you to develop iOS apps on Windows.
Flutter is a multi-platform application development framework that enables you, among other platforms, to develop iOS and Android apps from the same source code. However, you need to use Xcode to build an iOS app and Xcode will only work on macOS. You cannot get away with Linux or Windows.
Nativescript-sidekick will do it for you on the cloud ... and for free.
With NativeScript Sidekick you can leave SDK management to us, literally. You simply tell Sidekick to build your app in our cloud and we will deliver you the IPA and/or APK app package back to you. Your NativeScript assets are secure in their delivery to our cloud servers.
Develop iOS apps on Windows with nativescript-sidekick
As XCode can't be run on Windows and you don't want to virtualize, you have one option left, you can let someone else do the builds for you. For NativeScript, you can get a seamless experience with the Telerik Platform: http://www.telerik.com/platform#overview
There are of course many other mac cloud services (such as CloudBees, MacinCloud, MacBuildServer, Unity Cloud and many others). However, for NativeScript, I'd strongly suggest looking at the Telerik Platform as it's a tool made just for that.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With