I know that mail.app plugins aren't offically supported by Apple, nevertheless there is the possibility to execute plugins and some are doing that by using python-applications (e.g. http://eaganj.free.fr/weblog/?post/2009/07/14/Demystifying-Mail.app-Plugins-on-Leopard).
But because Apple is giving the possibility to use a great tool like Xcode, I would rather work with that tool. My question is: What type of project do I have to choose and which settings have to be done to create a mail-plugin with Xcode?
If you're wanting a similar experience to Apple Mail, but wanting more advanced features, then you'll want to check out Spark. It's a well-designed app with a lot of features worth trying. Spark's teams features are particularly well done.
You can attach an AppleScript script to a Mail rule. For example, you could have an incoming message trigger a script that copies information from the message and pastes it into a database that works with Script Editor. In the Mail app on your Mac, choose Mail > Preferences, then click Rules.
Use Viewing preferences in Mail to change options for viewing messages. To change these preferences in the Mail app on your Mac, choose Mail > Preferences, then click Viewing. Choose the number of lines of the message to show in the message list.
Only tutorial I've found is available here: http://eaganj.free.fr/weblog/?post/2009/07/14/Demystifying-Mail.app-Plugins-on-Leopard by James R. Eagan
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