Let's say you have some flutter widget, for example, a TabBar
. It is rendered in a rectangular box. I need it to be rendered in an arc so that the text and the underline follow part of a circle (or better still, a bezier curve).
How can that be achieved?
This illustrates what I am trying to achieve - bent TabBar
widget:
Please note that in this case, the TabBar
bends following and an arc (edge of a circle). This is what I need immediately. However, in the future, I might need bending that follows the edge of an eclipse so a solution that allows it would be preferable.
Also, a solution that works for different widgets is preferred.
IMPORTANT: I do NOT want to clip a curved shape of the widget. The entire area of the widget should stay visible. Instead, I need to bend the content of the widget (=bend its render image).
Apologies for the bold font but without it, people will keep posting answers about how to clip a widget which is trivial in comparison and useless for my problem.
An answer "this is currently not supported by Flutter" from authority (e.g. high reputation in Flutter tag or Flutter a team member) will also be accepted.
CustomPaint
to draw lines/areas/etc freelyYou can use a CustomPaint to draw whatever curved lines, areas, etc freely. Therefore, you can definitely achieve your goal - since they are nothing but curved lines, areas with curved edges, rotated texts, etc. That will take a bit of work, but if you encapsulate it well enough, it is not that hard to implement. For example, draw a Path with filled red area, then draw a white arc, then draw several texts with calculated rotations, etc. Sounds like you can do that within maybe hundreds of lines. If you find difficulty implementing this please comment and I will explain.
Canvas
such that the call to drawLine
becomes indeed calls to drawPath
, etc.You may do the following to allow bend/crook for any widget (and their combination, of course), but this may need a bit of engineering. You can make your own Canvas
, say, class BendCanvas implements Canvas {}
. The BendCanvas.drawLine
, for example, has an implementation of Canvas.drawPath
with a curved path cooresponding to the input "line". Similar things hold for drawing rectangles, etc. Then you need to hack Flutter's painting logic, such that it takes in your own BendCanvas instead of the original canvas. This is a universal solution, and it is much more efficient (less code) if you plan to have a lot of bend UI; but if only on bend TabBar, maybe use the first approach.
In the two approaches above, we have mainly described how you draw the bended rectangle (i.e. draw an arbitrary shaped widget). As for bending text, see: https://github.com/flutter/flutter/issues/16477 , which is still an open issue.
It is not possible using transformations. As explained in the comments, you already see Transform
does not work - it is affine or perspective, which, by definition, will not bend. Then what about other transforms? After some research there seems to be none. Then, what about looking under the scene. We know Flutter uses Skia under it to draw the UI with high performance, then let us search through Skia. However, it does not provide any transformations like bending. So there seems no use.
P.S. I am not that high reputation in Flutter tag, but I did answer >100 Flutter questions (including some dig-into-source-code style ones), and have developed >100k lines of Flutter code in the production app.
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