We have an action that fetches an object async, let's call it getPostDetails
, that takes a parameter of which post to fetch by an id. The user is presented with a list of posts and can click on one to get some details.
If a user clicks on "Post #1", we dispatch a GET_POST
action which might look something like this.
const getPostDetails = (id) => ({ type: c.GET_POST_DETAILS, promise: (http) => http.get(`http://example.com/posts/#${id}`), returnKey: 'facebookData' })
This is picked up by a middleware, which adds a success handler to the promise, which will call an action like GET_POST__OK
with the deserialized JSON object. The reducer sees this object and applies it to a store. A typical __OK
reducer looks like this.
[c.GET_ALL__OK]: (state, response) => assign(state, { currentPost: response.postDetails })
Later down the line we have a component that looks at currentPost
and displays the details for the current post.
However, we have a race condition. If a user submits two GET_POST_DETAILS
actions one right after the other, there is no guarantee what order we recieve the __OK
actions in, if the second http request finishes before the first, the state will become incorrect.
Action => Result --------------------------------------------------------------------------------- |T| User Clicks Post #1 => GET_POST for #1 dispatched => Http Request #1 pending |i| User Clicks Post #2 => GET_POST for #2 dispatched => Http Request #2 pending |m| Http Request #2 Resolves => Results for #2 added to state |e| Http Request #1 Resolves => Results for #1 added to state V
How can we make sure the last item the user clicked always will take priority?
There is an issue with how fetchComments method is called inside the <Dashboard> component. Once a React component is connected to a Redux store, the data from the store ( mapStateToProps ) and the functions it can use to dispatch actions to the store ( mapDispatchToProps ) are passed to that component as an object.
Redux Thunk is a middleware that lets you call action creators that return a function instead of an action object. That function receives the store's dispatch method, which is then used to dispatch regular synchronous actions inside the function's body once the asynchronous operations have been completed.
The problem is due to suboptimal state organization.
In a Redux app, state keys like currentPost
are usually an anti-pattern. If you have to “reset” the state every time you navigate to another page, you lost one of the main benefits of Redux (or Flux): caching. For example, you can no longer navigate back instantly if any navigation resets the state and refetches the data.
A better way to store this information would be to separate postsById
and currentPostId
:
{ currentPostId: 1, postsById: { 1: { ... }, 2: { ... }, 3: { ... } } }
Now you can fetch as many posts at the same time as you like, and independently merge them into the postsById
cache without worrying whether the fetched post is the current one.
Inside your component, you would always read state.postsById[state.currentPostId]
, or better, export getCurrentPost(state)
selector from the reducer file so that the component doesn’t depend on specific state shape.
Now there are no race conditions and you have a cache of posts so you don’t need to refetch when you go back. Later if you want the current post to be controlled from the URL bar, you can remove currentPostId
from Redux state completely, and instead read it from your router—the rest of the logic would stay the same.
While this isn’t strictly the same, I happen to have another example with a similar problem. Check out the code before and the code after. It’s not quite the same as your question, but hopefully it shows how state organization can help avoid race conditions and inconsistent props.
I also recorded a free video series that explains these topics so you might want to check it out.
Dan's solution is probably a better one, but an alternative solution is to abort the first request when the second one begins.
You can do this by splitting your action creator into an async one which can read from the store and dispatch other actions, which redux-thunk allows you to do.
The first thing your async action creator should do is check the store for an existing promise, and abort it if there is one. If not, it can make the request, and dispatch a 'request begins' action, which contains the promise object, which is stored for next time.
That way, only the most recently created promise will resolve. When one does, you can dispatch a success action with the received data. You can also dispatch an error action if the promise is rejected for some reason.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With