I have been searching for a good example on how to animate a svg path morph. I know how to do do pretty complex ones using SMIL, but snap.svg is new and shiny, and everyone seems to love it, so I'd like to take a look. I can't find a good example anywhere on how to do n animated path morph anywhere. Hopefully a snap.svg guru could point me in the right direction?
here's a link to the svg image and the code for it:
link to image
<svg xmlns="http://www.w3.org/2000/svg" width="600" height="400">
<path id="thing" d="M94.2,265.7L82,203.4c43.3-15.6,83.8-29.2,137.1-20.2c61.5-27.6,126.1-56.9,202.6-46.1c18.7,18.9,21.5,39.8,12.2,62.3C322.7,231.9,208.2,247.6,94.2,265.7z">
<animate id="myAnimationElement" dur="2s" begin="0" repeatCount="indefinite" attributeName="d"
values="M94.2,265.7L82,203.4c43.3-15.6,83.8-29.2,137.1-20.2c61.5-27.6,126.1-56.9,202.6-46.1c18.7,18.9,21.5,39.8,12.2,62.3C322.7,231.9,208.2,247.6,94.2,265.7z;
M179.4,83.5l62.4-11.8c15.3,43.4-76,102.6-22.6,111.5c61.5-27.6,126.1-56.9,202.6-46.1c18.7,18.9,21.5,39.8,12.2,62.3C250.6,296.7,52.4,259.2,179.4,83.5z;"/>
</path>
</svg>
To animate this path as if it's being drawn gradually and smoothly on the screen, you have to set the dash (and gap) lengths, using the stroke-dasharray attribute, equal to the path length. This is so that the length of each dash and gap in the dashed curve is equal to the length of the entire path.
js SVG Morph component enables animation for the d (description) presentation attribute and is one of the most important in all the SVG components. It only works with inline SVGPathElement shapes and the presentation is always the same when shapes are closed or not (their d attribute ends with Z path command).
Not quite sure if you mean you just want the current animation in Snap or something different. Just to give an example of how one would typically do some animation...
s = Snap(400, 620);
var path = s.path("M94.2,265.7L82,203.4c43.3-15.6,83.8-29.2,137.1-20.2c61.5-27.6,126.1-56.9,202.6 46.1c18.7,18.9,21.5,39.8,12.2,62.3C322.7,231.9,208.2,247.6,94.2,265.7z");
path.animate({ d: "M179.4,83.5l62.4-11.8c15.3,43.4-76,102.6-22.6,111.5c61.5-27.6,126.1-56.9,202.6-46.1c18.7,18.9,21.5,39.8,12.2,62.3C250.6,296.7,52.4,259.2,179.4,83.5z" }, 1000, mina.bounce);
jsfiddle
Edit: There needs to be the same amount of points on the path to morph from/to.
If you're looking for something only for SVG Morph, you may not need the entire SnapSVG library, you can use KUTE.js. Really, take a look at this (Best viewed in Chrome and Firefox):
<div style="width: 220px">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 600 600">
<path id="rectangle" fill="indigo" d="M38.01,5.653h526.531c17.905,0,32.422,14.516,32.422,32.422v526.531
c0,17.905-14.517,32.422-32.422,32.422H38.01c-17.906,0-32.422-14.517-32.422-32.422V38.075C5.588,20.169,20.104,5.653,38.01,5.653z"></path>
<path id="star" style="visibility:hidden" d="M301.113,12.011l99.25,179.996l201.864,38.778L461.706,380.808
l25.508,203.958l-186.101-87.287L115.01,584.766l25.507-203.958L0,230.785l201.86-38.778L301.113,12.011"></path>
</svg>
</div>
<script id="core" src="https://cdn.jsdelivr.net/kute.js/1.5.5/kute.min.js"></script>
<script id="svg" src="https://cdn.jsdelivr.net/kute.js/1.5.5/kute-svg.min.js"></script>
<script>
var tween = KUTE.to('#rectangle', { path: '#star' }, {duration: 1500, yoyo: true, repeat: 1, morphIndex: 127}).start();
document.addEventListener('click', function(){
!tween.playing && tween.start();
}, false);
</script>
It's free and really easy to use.
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