I have implemented signature_pad in my flutter project and it works fine.
Unfortunately when I place it inside SingleChildScrollView
, the signature was not drawn. It scrolled instead of signed.
It seems like is the GestureDetector
but I have no idea how to fix it.
Can someone give me some clue on this?
Thanks.
Sign PDFs in Flutter End users can tap on a signature element, which will open a popover, allowing them to draw or type a signature or select an image to sign the document with. ℹ️ Note: To sign a document, you need to have the Electronic Signatures component enabled in your license.
A Flutter plugin providing performance optimized signature canvas with ability to set custom style, boundaries and initial state. This is native flutter implementation, so it supports all platforms.
Signature Class
need to be modified to respond to VerticalDrag
, I renamed it to Signature1
now signature area pad should not scroll , you can check the complete code below as it behaves. you will find out that Signature area is no more scrolling with the SingleChildScrollView
.
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'dart:async';
import 'dart:ui' as ui;
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
var color = Colors.black;
var strokeWidth = 3.0;
final _sign = GlobalKey<Signature1State>();
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body:
SingleChildScrollView(
child: Column(
children: <Widget>[
_showCategory(),
SizedBox(height: 15),
_showCategory(),
SizedBox(height: 15),
_showCategory(),
SizedBox(height: 15),
_showCategory(),
SizedBox(height: 15),
_showCategory(),
_showCategory(),
SizedBox(height: 15),
_showCategory(),
SizedBox(height: 15),
_showCategory(),
SizedBox(height: 15),
_showCategory(),
SizedBox(height: 15),
_showCategory(),
_showSignaturePad()
],
),
)
,
);
}
Widget _showCategory() {
return TextField(
onTap: () {
FocusScope.of(context).requestFocus(FocusNode());
},
style: TextStyle(fontSize: 12.0, height: 1.0),
decoration: InputDecoration(hintText: "TextView"));
}
Widget _showSignaturePad() {
return Container(
width: double.infinity,
height: 200,
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Container(
height: 200,
//color: Colors.red,
child: Signature1(
color: color,
key: _sign,
strokeWidth: strokeWidth,
),
),
),
color: Colors.grey.shade300,
);
}
}
class Signature1 extends StatefulWidget {
final Color color;
final double strokeWidth;
final CustomPainter backgroundPainter;
final Function onSign;
Signature1({
this.color = Colors.black,
this.strokeWidth = 5.0,
this.backgroundPainter,
this.onSign,
Key key,
}) : super(key: key);
Signature1State createState() => Signature1State();
static Signature1State of(BuildContext context) {
return context.findAncestorStateOfType<Signature1State>();
}
}
class _SignaturePainter extends CustomPainter {
Size _lastSize;
final double strokeWidth;
final List<Offset> points;
final Color strokeColor;
Paint _linePaint;
_SignaturePainter({@required this.points, @required this.strokeColor, @required this.strokeWidth}) {
_linePaint = Paint()
..color = strokeColor
..strokeWidth = strokeWidth
..strokeCap = StrokeCap.round;
}
@override
void paint(Canvas canvas, Size size) {
_lastSize = size;
for (int i = 0; i < points.length - 1; i++) {
if (points[i] != null && points[i + 1] != null) canvas.drawLine(points[i], points[i + 1], _linePaint);
}
}
@override
bool shouldRepaint(_SignaturePainter other) => other.points != points;
}
class Signature1State extends State<Signature1> {
List<Offset> _points = <Offset>[];
_SignaturePainter _painter;
Size _lastSize;
Signature1State();
void _onDragStart(DragStartDetails details){
RenderBox referenceBox = context.findRenderObject();
Offset localPostion = referenceBox.globalToLocal(details.globalPosition);
setState(() {
_points = List.from(_points)
..add(localPostion)
..add(localPostion);
});
}
void _onDragUpdate (DragUpdateDetails details) {
RenderBox referenceBox = context.findRenderObject();
Offset localPosition = referenceBox.globalToLocal(details.globalPosition);
setState(() {
_points = List.from(_points)..add(localPosition);
if (widget.onSign != null) {
widget.onSign();
}
});
}
void _onDragEnd (DragEndDetails details) => _points.add(null);
@override
Widget build(BuildContext context) {
WidgetsBinding.instance.addPostFrameCallback((_) => afterFirstLayout(context));
_painter = _SignaturePainter(points: _points, strokeColor: widget.color, strokeWidth: widget.strokeWidth);
return ClipRect(
child: CustomPaint(
painter: widget.backgroundPainter,
foregroundPainter: _painter,
child: GestureDetector(
onVerticalDragStart: _onDragStart,
onVerticalDragUpdate: _onDragUpdate,
onVerticalDragEnd: _onDragEnd,
onPanStart: _onDragStart,
onPanUpdate: _onDragUpdate,
onPanEnd: _onDragEnd
),
),
);
}
Future<ui.Image> getData() {
var recorder = ui.PictureRecorder();
var origin = Offset(0.0, 0.0);
var paintBounds = Rect.fromPoints(_lastSize.topLeft(origin), _lastSize.bottomRight(origin));
var canvas = Canvas(recorder, paintBounds);
if(widget.backgroundPainter != null) {
widget.backgroundPainter.paint(canvas, _lastSize);
}
_painter.paint(canvas, _lastSize);
var picture = recorder.endRecording();
return picture.toImage(_lastSize.width.round(), _lastSize.height.round());
}
void clear() {
setState(() {
_points = [];
});
}
bool get hasPoints => _points.length > 0;
List<Offset> get points => _points;
afterFirstLayout(BuildContext context) {
_lastSize = context.size;
}
}
you need to create a CustomGestureDetector.
Check this updated version of Signature
that I just changed to you:
import 'dart:async';
import 'dart:ui' as ui;
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
class Signature extends StatefulWidget {
final Color color;
final double strokeWidth;
final CustomPainter backgroundPainter;
final Function onSign;
Signature({
this.color = Colors.black,
this.strokeWidth = 5.0,
this.backgroundPainter,
this.onSign,
Key key,
}) : super(key: key);
SignatureState createState() => SignatureState();
static SignatureState of(BuildContext context) {
return context.findAncestorStateOfType<SignatureState>();
}
}
class CustomPanGestureRecognizer extends OneSequenceGestureRecognizer {
final Function onPanStart;
final Function onPanUpdate;
final Function onPanEnd;
CustomPanGestureRecognizer({@required this.onPanStart, @required this.onPanUpdate, @required this.onPanEnd});
@override
void addPointer(PointerEvent event) {
onPanStart(event.position);
startTrackingPointer(event.pointer);
resolve(GestureDisposition.accepted);
}
@override
void handleEvent(PointerEvent event) {
if (event is PointerMoveEvent) {
onPanUpdate(event.position);
}
if (event is PointerUpEvent) {
onPanEnd(event.position);
stopTrackingPointer(event.pointer);
}
}
@override
String get debugDescription => 'customPan';
@override
void didStopTrackingLastPointer(int pointer) {}
}
class _SignaturePainter extends CustomPainter {
Size _lastSize;
final double strokeWidth;
final List<Offset> points;
final Color strokeColor;
Paint _linePaint;
_SignaturePainter({@required this.points, @required this.strokeColor, @required this.strokeWidth}) {
_linePaint = Paint()
..color = strokeColor
..strokeWidth = strokeWidth
..strokeCap = StrokeCap.round;
}
@override
void paint(Canvas canvas, Size size) {
_lastSize = size;
for (int i = 0; i < points.length - 1; i++) {
if (points[i] != null && points[i + 1] != null) canvas.drawLine(points[i], points[i + 1], _linePaint);
}
}
@override
bool shouldRepaint(_SignaturePainter other) => other.points != points;
}
class SignatureState extends State<Signature> {
List<Offset> _points = <Offset>[];
_SignaturePainter _painter;
Size _lastSize;
SignatureState();
@override
Widget build(BuildContext context) {
WidgetsBinding.instance.addPostFrameCallback((_) => afterFirstLayout(context));
_painter = _SignaturePainter(points: _points, strokeColor: widget.color, strokeWidth: widget.strokeWidth);
return ClipRect(
child: CustomPaint(
painter: widget.backgroundPainter,
foregroundPainter: _painter,
child: RawGestureDetector(
gestures: {
CustomPanGestureRecognizer: GestureRecognizerFactoryWithHandlers<CustomPanGestureRecognizer>(
() => CustomPanGestureRecognizer(
onPanStart: (position) {
RenderBox referenceBox = context.findRenderObject();
Offset localPostion = referenceBox.globalToLocal(position);
setState(() {
_points = List.from(_points)..add(localPostion)..add(localPostion);
});
return true;
},
onPanUpdate: (position) {
RenderBox referenceBox = context.findRenderObject();
Offset localPosition = referenceBox.globalToLocal(position);
setState(() {
_points = List.from(_points)..add(localPosition);
if (widget.onSign != null) {
widget.onSign();
}
});
},
onPanEnd: (position) {
_points.add(null);
},
),
(CustomPanGestureRecognizer instance) {},
),
},
),
),
);
}
Future<ui.Image> getData() {
var recorder = ui.PictureRecorder();
var origin = Offset(0.0, 0.0);
var paintBounds = Rect.fromPoints(_lastSize.topLeft(origin), _lastSize.bottomRight(origin));
var canvas = Canvas(recorder, paintBounds);
if (widget.backgroundPainter != null) {
widget.backgroundPainter.paint(canvas, _lastSize);
}
_painter.paint(canvas, _lastSize);
var picture = recorder.endRecording();
return picture.toImage(_lastSize.width.round(), _lastSize.height.round());
}
void clear() {
setState(() {
_points = [];
});
}
bool get hasPoints => _points.length > 0;
List<Offset> get points => _points;
afterFirstLayout(BuildContext context) {
_lastSize = context.size;
}
}
Special attention to CustomPanGestureRecognizer
You can read more in:
Gesture Disambiguation
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