Say you have a UIImage *image
and a UIView *v
How would you display the image on top of the view programmatically?
First you create a UIImage from your image file, then create a UIImageView from that: let imageName = "yourImage. png" let image = UIImage(named: imageName) let imageView = UIImageView(image: image!) Save this answer.
The first step is to drag the UIImageView onto your view. Then open the UIImageView properties pane and select the image asset (assuming you have some images in your project). You can also configure how the underlying image is scaled to fit inside the UIImageView.
Create a new image set To create an image set, generate an image asset outside of Xcode, then import it into an asset catalog. The system converts the image format into the most appropriate representation when you build the project. In the Project navigator, select an asset catalog: a file with a .
To create a new UIImage programmatically in Swift, we simply need to create a new instance of UIImage providing it with the name of the image we have added to a Resources folder. Once we have an instance of UIImage created, we can add it to a UIImageView.
If you just want to add the UIImage to the UIView then you need an UIImageView inbetween the UIView and UIImage, such as:
UIImage *image = [[UIImage alloc] init];
UIView *v = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 0, 0)];
UIImageView *iv = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 0, 0)];
[iv setImage:image];
[v addSubview:iv];
Note that the above is just dummy code and I've created all UI elements with a zero frame.
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