I have a UIButton in a Storyboard scene. The button has a User-Defined-RunTime-Attribute 'type'(String) configured. When pressed the button calls
-(IBAction)pressedButton:(id)sender
Will I be able to access the User-Defined-RunTime-Attribute from 'sender'?
Yes:
-(IBAction)pressedButton:(id)sender
{
    id value = [sender valueForKey:key];
}
Note that you cannot use a User Defined Run Time attribute, unless you subclass UIButton and add it as a strong property, for example
@interface UINamedButton : UIButton
@property (strong) NSString *keyName;
@end
If you set a User Defined Run Time attribute, and you have not done this, Xcode will badly crash unfortunately.
You can then get that value like
-(IBAction)clicked:(UIControl *)sender
    {
    NSString *test = @"???";
    if ( [sender respondsToSelector:@selector(keyName)] )
            test = [sender valueForKey:@"keyName"];
    NSLog(@"the value of keyName is ... %@", test);
    // if you FORGOT TO SET the keyName value in storyboard, that will be NULL
    // if it's NOT a UINamedButton button, you'll get the "???"
    // and for example...
    [self performSegueWithIdentifier:@"idUber" sender:sender];
    // ...the prepareForSegue could then use that value in the button.
    // note that a useful alternative to
    // if ( [sender respondsToSelector:@selector(stringTag)] )
    // is... 
    // if ( [sender respondsToSelector:NSSelectorFromString(@"stringTag")] )
    }
                        If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With