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How should I detect bottleneck of compile time in a large C++ project?

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I want to reduce compile time of a large C++ project. I tried to use precompiled headers, interface and etc. But before I move on, I want to know whether any tool which helps detect why compile time is so long. Somebody suggests pc-lint and I will give a shot. How should I detect unnecessary #include files in a large C++ project? But if there are other tools which analysis compile time and talk about any hints to increase compile speed, let me know. Thanks in advance.

Environment : Microsoft Visual Studio C++ 2008 or 2010.

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P-P Avatar asked May 14 '12 05:05

P-P


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2 Answers

one approach i like is to review the preprocessor output of a few of your sources -- just read some of it from the compiler's perspective rather than the somewhat abstracted representation that is #inclusion. chances are you will find some large chunks of includes/libraries you don't need and weren't necessarily aware of the existence (or need) of the dependency/include. from there, decide which dependencies can be removed. even if your dependencies were all correct, large outputs can also suggest how you might approach dividing larger modules into smaller pieces.

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justin Avatar answered Sep 17 '22 18:09

justin


C++ not being modular (yet), compilation bottlenecks are often due to include issues; that is using including too many files when they are not needed. It is also possible that those includes are needed at the moment, but could become superfluous with some simple reengineering.

  • to detect superfluous includes, you can check include-what-you-use, the only issue you'll have is that it works on top of Clang, so you'll need some setup there.
  • otherwise, you need to review your code, and specifically the headers.

Since the tool is self-sufficient and documented, let me expand a bit on the review process.

  1. Any header that has more than a couple #include is highly suspicious.
  2. On the contrary, if you have a source file chock-full of various types and functions and it only has a couple includes, it probably means that one of the headers brings too much.

If you have trouble knowing what is required, what is not, and how to remove superfluous headers, I recommend a reading of Pimpls - Beauty Marks You Can Depend On; if you do not know what a Pimpl is, read Compilation Firewalls. I would advise cautiousness though, Pimpl has a runtime and maintenance cost, so only use it when it really is necessary. Personally I would absolutely recommend it in the public headers of a library you deliver to 3rd party (ABI compatibility), and otherwise try to avoid it.

If manual inspection is not your forte, you can generate the preprocessor output for each header (do not worry about source files too much), and check the bigger outputs.

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Matthieu M. Avatar answered Sep 17 '22 18:09

Matthieu M.