When I started learning Python, I created a few applications just using functions and procedural code. However, now I know classes and realized that the code can be much readable (and subjectively easier to understand) if I rewrite it with classes.
How much slower the equivalent classes may get compared to the functions in general? Will the initializer, methods in the classes make any considerable difference in speed?
No. In general you will not notice any difference in performance based on using classes or not. The different code structures implied may mean that one is faster than the other, but it's impossible to say which. Always write code to be read, then if, and only if, it's not fast enough make it faster.
No, classes are not slower than functions because classes and functions are effectively the same thing. Classes consist of functions and variables packaged into one software unit. In other words, classes are effectively functions, and functions are effectively classes when it comes to measuring speed.
A function never makes those statements themselves slower. A Python function is just an object stored in a variable; you can assign functions to a different variable, replace them with something completely different, or delete them at any time.
The reason these built-in functions are fast is that python's built-in functions, such as min, max, all, map, etc., are implemented in the C language. You should use these built-in functions instead of writing manual functions that will help you execute your code faster.
To answer the question: yes, it is likely to be a little slower, all else being equal. Some things that used to be variables (including functions) are now going to be object attributes, and self.foo
is always going to be slightly slower than foo
regardless of whether foo
was a global or local originally. (Local variables are accessed by index, and globals by name, but an attribute lookup on an object is either a local or a global lookup, plus an additional lookup by name for the attribute, possibly in multiple places.) Calling a method is also slightly slower than calling a function -- not only is it slower to get the attribute, it is also slower to make the call, because a method is a wrapper object that calls the function you wrote, adding an extra function call overhead.
Will this be noticeable? Usually not. In rare cases it might be, say if you are accessing an object attribute a lot (thousands or millions of times) in a particular method. But in that case you can just assign self.foo
to a local variable foo
at the top of the method, and reference it by the local name throughout, to regain 99.44% of the local variable's performance advantage.
Beyond that there will be some overhead for allocating memory for instances that you probably didn't have before, but unless you are constantly creating and destroying instances, this is likely a one-time cost.
In short: there will be a likely-minor performance hit, and where the performance hit is more than minor, it is easy to mitigate. On the other hand, you could save hours in writing and maintaining the code, assuming your problem lends itself to an object-oriented solution. And saving time is likely why you're using a language like Python to begin with.
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