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How does this obfuscated JavaScript work?

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javascript

How does the following JavaScript work?

I understand that it is minified code. I have tried de-obfuscating it a little, but I can't get a clear concept of how it achieves this effect. I can see that it is using Strings for iteration of some kind, use of the Date object, strange string manipulation, Math functions, then the code prints itself.

How could the same effect be rewritten with a minimal example?

eval(z='p="<"+"pre>"/* ,.oq#+     ,._, */;for(y in n="zw24l6k\ 4e3t4jnt4qj24xh2 x/* =<,m#F^    A W###q. */42kty24wrt413n243n\ 9h243pdxt41csb yz/* #K       q##H######Am */43iyb6k43pk7243nm\ r24".split(4)){/* dP      cpq#q##########b, */for(a in t=pars\ eInt(n[y],36)+/*         p##@###YG=[#######y */(e=x=r=[]))for\ (r=!r,i=0;t[a/*         d#qg `*PWo##q#######D */]>i;i+=.05)wi\ th(Math)x-= /*        aem1k.com Q###KWR#### W[ */.05,0>cos(o=\ new Date/1e3/*      .Q#########Md#.###OP  A@ , */+x/PI)&&(e[~\ ~(32*sin(o)*/* ,    (W#####Xx######.P^     T % */sin(.5+y/7))\ +60] =-~ r);/* #y    `^TqW####P###BP           */for(x=0;122>\ x;)p+="   *#"/* b.        OQ####x#K           */[e[x++]+e[x++\ ]]||(S=("eval"/* l         `X#####D  ,       */+"(z=\'"+z.spl\ it(B = "\\\\")./*           G####B" #       */join(B+B).split\ (Q="\'").join(B+Q/*          VQBP`        */)+Q+")//m1k")[x/2\ +61*y-1]).fontcolor/*         TP         */(/\\w/.test(S)&&"#\ 03B");document.body.innerHTML=p+=B+"\\n"}setTimeout(z)')// 

JSFiddle

like image 844
Alexander Avatar asked Sep 16 '13 17:09

Alexander


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2 Answers

Foreword: I beautified and annotated the code extensively at http://jsfiddle.net/WZXYr/2/

Consider the outermost layer:

eval(z = '...'); 

A code string is stored in the variable z. The assignment operator returns the value assigned, so the code string also is passed as an argument into eval.

The code string z runs inside of eval. The code is extremely obtuse, even when cleaned up, but it seems to:

  1. Parse a string of base-36 numbers, delineated by the character 4.
  2. Populate a map of values, using the global variables e, x, and y to hold map state. Map state is, in part, a function of the current second on the wall clock (new Date / 1e3).
  3. Using the map values, the code generates an output string, p
    • the code uses p += " *#"[index] to decide whether to use a space, asterisk, or hash mark, where index is actually e[x++] + e[x++] (as said above, e and x are responsible for map state)
    • if the index is larger than the length of " *#", there is fallback code that populates the output p with characters from z. Inner characters are populated with animation characters, while outer characters are pulled from z.

At the end of the code, there is a call to setTimeout(z), which asynchronously evaluates the code string z. This repeat invocation of z allows the code to loop.

Simple example:

Here's a super-simple version (http://jsfiddle.net/5QXn8/):

eval(z='p="<"+"pre>";for(i=0;i<172;++i)if(i > 62 && i < 67)p+="!---"[~~(new Date/1e2 + i)%4];else p += ("eval(z=\'" + z + "\')")[i];document.body.innerHTML = p;setTimeout(z)') 
  1. The for loop adds each character to the output string p (the string is 172 characters long):

    for(i=0;i<172;++i) 
  2. The inner conditional decides if we're on a character between position 62 to 67, which are the animated characters:

    if(i > 62 && i < 67) 
  3. If we are, then print out !---, shifted based on the tenth of the second wall-clock value. This provides the animation effect.

    p+="!---"[~~(new Date/1e2 + i)%4] 

    (All the nastiness around new Date is really just there to transform a date value into a number between 0 and 3.)

  4. Otherwise, if we're not on an animated character, then print the index-i character from the string defined by

    "eval(z='" + z + "')" 

    That is, the code string z surrounded by eval(' and ').

  5. Finally, output the string and use setTimeout to queue up another execution of z:

    document.body.innerHTML = p;setTimeout(z) 

Note that my final output isn't quite right -- I haven't accounted for the backslashes toward the end -- but it should still give you a pretty good idea of how the technique works generally.

like image 112
apsillers Avatar answered Oct 21 '22 14:10

apsillers


Here is the annotated source. Ps: I'm the author ;)

function z(){                     // will be replaced with eval    p = "<" + "pre>";               // use <pre> tag for formatted output    for (                           // loop though lines     y in n = (                    // y - the line number       "zw24"      +               // n - the encoded data       "l6k4"      +               // every line holds encoded data       "e3t4"      +       "jnt4"      +               // string will be concated in build process       "qj24"      +       "xh2  4"    +               // data after spaces will be ignored but       "2kty24"    +               // … is used to not break block comments       "wrt4"      +               // … which will save some chars       "13n24"     +       "3n9h24"    +       "3pdxt4"    +       "1csb   4"  +       "3iyb6k4"   +       "3pk724"    +       "3nmr24"     ).split(4)                    // data will be split by (unused) 4    ){     for (                         // loop throug every char in line       a in t = parseInt(          // numbers are encoded as string         n[y],                     // … with a base of 36         36       ) + (                       // large number will be converted to string         e =                       // e - holds the rendered globe         x =                       // x - horizonal position         r = []                    // r - bitmap flag if pixel is set       )     ){       r = !r;                     // toggle binary flag        for (                       // look though bitmap states         i = 0;                          t[a] > i;                 // draw pixel t[a]-times         i += .05       )         with (Math)               // refer to Math later           x -= .05,           0 > cos(                // prevent backface visibility             o =               new Date / 1e3 +    // get rotation based on current time               x / PI           ) && (             e[                    // access matrix               ~~(                 // convert float to integer                 sin(o) *          // rotate around y axis                 sin(.5 + y/7) *                 32                // scale up the globe               ) + 60              // move to center             ] = -~r               // store bitmap state in render matrix           )     }      for (                         // loop through columns       x = 0;       122 > x;                    // break after char 122     ) p += "   *#"[               // add space, asterisk or hash         e[x++] +                  // … based pixel opacity         e[x++]       ] || (S = (                 // otherwise use the original code         "eval(z='" +              // inception of missing "eval" statement           z             .split(B = "\\")      // escape \ with \\             .join(B + B)              .split(Q = "'")       // escape ' with \'             .join(B + Q) +            Q +                     // add missing ')            ")////////"             // add extra chars to fill mapping         )[           x / 2 +                 // get character at current position           61 * y-1         ]        ).fontcolor(                // colorize outpu         /\w/.test(S) &&           // test for [0-9A-Z]         "#03B"                    // render blue                                   // otherwise pink (default)       );      document.body.innerHTML =     // render output       p +=                        // append new line       B +                         // add backspace       "\n";                       // add new line   }    setTimeout(z)                   // render animation on next frame } z() 
like image 29
aemkei Avatar answered Oct 21 '22 15:10

aemkei