Marmalade SDK is a cross-compiler, cross-platform framework that allows one to develop Iphone applications from Windows. Marmalade has a cross-compiler that is able to generate valid signed IPAs directly from a local windows computer without requiring a Mac or a remote build service. I know of some "open toolchains" that are able to cross-compile applications but these toolchains are not compatible with Iphone licensing. Anyone has any idea of how Marmalade's cross-compiler works? How did marmalade develop a cross-compiler that is compatible with Iphone SDK licensing? What compiler do they use to cross-compile? Did they use an open source compiler and customized it? How do they link with a "portable-OS-wrapper" that is compatible with Iphone licensing?
Marmalade is like a virtual OS.
It generates code that targets Marmalade ARM or x86 So code created on Windows targets Marmalade and does not know anything about iOS.
Marmalade code can't call OS directly. It can call EDK extensions only.
EDK extension provides interface for Marmalade and implementation for a set of Platforms: iOS, Android, Windows, etc
Marmalade has loaders for each platform. Loader loads Marmalade code that is same for iOS, Android, Bada and other ARM platforms
iOS loader is close source compiled object by Marmalade team on iOS.
EDK extensions for iOS and iOS Loader are compiled in XCode on Mac.
What I know is Marmalade uses GCC compiler
to compile the code to ipa. While deploying the build, Marmalade
uses the certificates
and keys
in your Marmalade certificates
folder. DrMop
explains the certificates generation using key from Marmalade and Provision profiles from Apple's provisioning portal
.
In the Deploy tool
, all the bin files, compiled extensions, certificates and provisioned are merged and archived into ipa file. I don't think Marmalade has made the ipa creation technique public yet.
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