I will try to be as specific as I can, but so far I have worded this problem so poorly that Google failed to return any useful results (hence my question here).
I am attaching gdb to a multi-threaded c++ server process. All I can say is that strange things have been happening while trying to do the usual set-breakpoint-break-investigate.
First, while waiting for the breakpoint to be hit (in 'Continuing' mode), I suddenly got back the (gdb) prompt with the message:
Continuing. [Thread 0x54d5b940 (LWP 28503) exited] [New Thread 0x54d5b940 (LWP 28726)] Cannot get thread event message: debugger service failed
Second, also while waiting for the breakpoint to be hit, I'm suddenly told the program has received SIGSEGV and - back to the (gdb) prompt - backtrace tells me the segfault happened in pthread_cancel(). Note the process under investigation does not normally segfault.
I clearly lack enough information about how gdb works to even begin guessing what is happening. Am I doing anything wrong? The steps I take are the same each time:
Thoughts? Thanks.
I fought with similar gdb issues for a while. My case was having lots of threads spawned that executed few functions and then exited.
It appears if a thread exits too fast and there's lots of these happening sometimes gdb cannot keep up and when it fails, it fails with style as in crashes :) I think it tries to attach to a thread that is already done as per the error message.
I see this as an issue in gdb 6.5 to 7.6 and still happening. Did not try with older versions.
My advice is look for this use case or similar. Once I changed my design to have a thread serving a queue of requests gdb works flawlessly.
Design wise is healthier to have already created threads that digest actions than always spawning new threads.
Still same code debugs without a problem on Visual Studio so I do have to say that is a small disappointment to me with regards to gdb.
I use Eclipse and looking at the GDB traces (usually enabled by default) will give you a better hint of where GDB fails. One of the buttons on the console shows you the GDB trace.
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