So I decided to take a step forward after my C++ course, by learning how to do some networking.
After following the example of how to use boost::asio to make a synchronous client, everything went well, but I was stumped when trying to figure out what part of the program actually deals with the port.
I understand you enter an IP address (eg. I used 127.0.0.1 as the argument for the program. I ran the code via command line: # client 127.0.0.1
Also, the server side of the code, runs on port 13, shown here: http://www.boost.org/doc/libs/1_52_0/doc/html/boost_asio/tutorial/tutdaytime2.html
Here is the full code from the website: (also can be found here: http://www.boost.org/doc/libs/1_52_0/doc/html/boost_asio/tutorial/tutdaytime1.html
//
// client.cpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2012 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include <iostream>
#include <boost/array.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: client <host>" << std::endl;
return 1;
}
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
tcp::resolver::query query(argv[1], "daytime");
tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
tcp::socket socket(io_service);
boost::asio::connect(socket, endpoint_iterator);
for (;;)
{
boost::array<char, 128> buf;
boost::system::error_code error;
size_t len = socket.read_some(boost::asio::buffer(buf), error);
if (error == boost::asio::error::eof)
break; // Connection closed cleanly by peer.
else if (error)
throw boost::system::system_error(error); // Some other error.
std::cout.write(buf.data(), len);
}
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
return 0;
}
The port is set in this line:
tcp::resolver::query query(argv[1], "daytime");
The string "daytime"
references an accepted name for the daytime protocol, and it uses a well-known port. If you are on a Linux or Mac OSX machine, you can check the file /etc/services
to the name-to-port mappings.
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