I know that this is a very commonly asked question, but all of the answers on every website don't work! If you still don't know what I mean, then maybe this line of code will help you understand.
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [[event allTouches] anyObject];
CGPoint location = [touch locationInView:self.view];
if (touch.view == nextbutton)
[self performSelector:@selector(next)];
if (touch.view == prevbutton)
[self performSelector:@selector(previous)];
if (touch.view == moreoptionsbutton)
[self performSelector:@selector(moresettings)];
}
It doesn't do anything when you touch nextbutton, prevbutton, and more optionsbutton
, which are UIImageViews
by the way. I have also tried using isEqual:
instead of ==
, but that hasn't worked out either. Any suggestions?
You have to set userinteractionEnabled = YES for all your UIImageViews otherwise they will not receive touch events. Also change the line:
UITouch *touch = [[event allTouches] anyObject];
to
UITouch *touch = [touches anyObject];
I created a check to be sure its the view I expect to be clicked before going on.
if( [touch.view isKindOfClass:[Custom class]] ){
CGPoint touchPoint = [touch locationInView:self.view];
if( CGRectContainsPoint( self.customClassOne.frame, touchPoint )
|| CGRectContainsPoint( self.customClassTwo.frame, touchPoint ) ){
[self touchOnCustomClass];
}
}
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