In JavaScript, for an event handler that needs access to private members and functions, I can rely on the function scope of those to be accessible within my event handler function, and do something like this:
theElement.addEventListener("click", onClick);
and later:
theElement.removeEventListener("click", onClick);
In TypeScript, I need to use an anonymous function to have this
be the containing object, like so:
theElement.addEventListener("click", (event) => this.onClick(event));
In this case, I can't remove the anonymous function from the listening to the event. How do I have an event listener as part of a class (with access to private fields and methods), that I can remove later?
Event listeners can also be removed by passing an AbortSignal to an addEventListener() and then later calling abort() on the controller owning the signal.
element. removeEventListener("click", _listener, true); In this case, the event listener will be successfully removed because the removeEventListener 's argument matches the reference to the function object of the addEventListener .
To remove all event listeners from an element: Use the cloneNode() method to clone the element. Replace the original element with the clone. The cloneNode() method copies the node's attributes and their values, but doesn't copy the event listeners.
The removeEventListener() is an inbuilt function in JavaScript which removes an event handler from an element for a attached event. for example, if a button is disabled after one click you can use removeEventListener() to remove a click event listener.
First, JavaScript and TypeScript behave the exact same way even if you write like that:
theElement.addEventListener("click", onClick);
Second, this is how you can retain a reference to an anonymous function:
var f = (event) => this.onClick(event); theElement.addEventListener("click", f); // later theElement.removeEventListener("click", f);
If you're dealing with event listeners, there's a useful pattern for your class methods to be bound:
class MyClass { init(theElement) { theElement.addEventListener("click", this.onClick); theElement.addEventListener("click", this.onClick2); } print() { console.log("print"); } onClick() { this.print() // possible error (`this` is not guaranteed to be MyClass) } onClick2 = () => { this.print() // no error, `this` is guaranteed to be of type MyClass } }
Keep in mind, however, that this code will create a separate function onClick2
for every object of class MyClass
. That can negatively affect your memory usage, if you create lots of MyClass
instances and rarely use their onClick
listeners.
Already answered question, but IMO the answers here are not well designed regarding to OOP. So, here is my solution:
export class MyClass { // create member that holds the function reference protected clickEventListener: EventListener; // inject the Element constructor(protected theElement: Element) { // wrap the class function `onClick` in an arrow function and assign // to the class member `clickEventListener` this.clickEventListener = () => this.onClick(); } onClick() { console.log("clicked"); } init() { // add the event listener to `theElement` and pass only the reference // of `this.clickEventListener` (no round brackets '()') this.theElement.addEventListener("click", this.clickEventListener); } destroy() { // to remve the event listener also just pass the `clickEventListener` reference this.theElement.removeEventListener("click", this.clickEventListener); } }
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