The headers should be in /usr/local/include/boost and the libs should be in /usr/local/lib.
You can get the latest version of Boost by using Homebrew.
brew install boost
.
Download MacPorts, and run the following command:
sudo port install boost
Just get the source, and compile Boost yourself; it has become very easy. Here is an example for the current version of Boost on the current macOS as of this writing:
Unpack and go into the directory:
tar -xzf boost_1_50_0.tar.gz
cd boost_1_50_0
Configure (and build bjam
):
./bootstrap.sh --prefix=/some/dir/you/would/like/to/prefix
Build:
./b2
Install:
./b2 install
Depending on the prefix you choose in Step 3, you might need to sudo Step 5, if the script tries copy files to a protected location.
Unless your compiler is different than the one supplied with the Mac XCode Dev tools, just follow the instructions in section 5.1 of Getting Started Guide for Unix Variants. The configuration and building of the latest source couldn't be easier, and it took all about about 1 minute to configure and 10 minutes to compile.
Fink appears to have a full set of Boost packages...
With fink installed and running just do
fink install boost1.35.nopython
at the terminal and accept the dependencies it insists on. Or use
fink list boost
to get a list of different packages that are availible.
Install both of them using homebrew separately.
brew install boost
brew install bjam
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