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How do you convert a HttpPostedFileBase to an Image?

I am using ASP.NET MVC and I've an action that uploads the file. The file is being uploaded properly. But I want width and height of the image. I think I need to convert the HttpPostedFileBase to Image first and then proceed. How do I do that?

And please let me know if there is another better way to get the width and height of the image.

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Abdulsattar Mohammed Avatar asked Jul 23 '09 13:07

Abdulsattar Mohammed


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What is HttpPostedFileBase?

The HttpPostedFileBase class is an abstract class that contains the same members as the HttpPostedFile class. The HttpPostedFileBase class lets you create derived classes that are like the HttpPostedFile class, but that you can customize and that work outside the ASP.NET pipeline.


1 Answers

I use Image.FromStream to as follows:

Image.FromStream(httpPostedFileBase.InputStream, true, true) 

Note that the returned Image is IDisposable.

You'll need a reference to System.Drawing.dll for this to work, and Image is in the System.Drawing namespace.

Resizing the Image

I'm not sure what you're trying to do, but if you happen to be making thumbnails or something similar, you may be interested in doing something like...

try {     var bitmap = new Bitmap(newWidth,newHeight);     using (Graphics g = Graphics.FromImage(bitmap)) {         g.SmoothingMode = SmoothingMode.HighQuality;         g.PixelOffsetMode = PixelOffsetMode.HighQuality;         g.CompositingQuality = CompositingQuality.HighQuality;         g.InterpolationMode = InterpolationMode.HighQualityBicubic;         g.DrawImage(oldImage,             new Rectangle(0,0,newWidth,newHeight),             clipRectangle, GraphicsUnit.Pixel);     }//done with drawing on "g"     return bitmap;//transfer IDisposable ownership } catch { //error before IDisposable ownership transfer     if (bitmap != null) bitmap.Dispose();     throw; } 

where clipRectangle is the rectangle of the original image you wish to scale into the new bitmap (you'll need to manually deal with aspect ratio). The catch-block is typical IDisposable usage inside a constructor; you maintain ownership of the new IDisposable object until it is returned (you may want to doc that with code-comments).

Saving as Jpeg

Unfortunately, the default "save as jpeg" encoder doesn't expose any quality controls, and chooses a terribly low default quality.

You can manually select the encoder as well, however, and then you can pass arbitrary parameters:

ImageCodecInfo jpgInfo = ImageCodecInfo.GetImageEncoders()     .Where(codecInfo => codecInfo.MimeType == "image/jpeg").First(); using (EncoderParameters encParams = new EncoderParameters(1)) {     encParams.Param[0] = new EncoderParameter(Encoder.Quality, (long)quality);     //quality should be in the range [0..100]     image.Save(outputStream, jpgInfo, encParams); } 
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Eamon Nerbonne Avatar answered Oct 28 '22 00:10

Eamon Nerbonne