In the default Flutter application code, I tried to change the following code
from:
primarySwatch: Colors.blueGrey
to:
primarySwatch: Colors.blueGrey[500]
but this throws an error:
══╡ EXCEPTION CAUGHT BY WIDGETS LIBRARY ╞═══════════════════════════════════════════════════════════ I/flutter ( 4512): The following assertion was thrown building MyApp(dirty): I/flutter ( 4512): type 'Color' is not a subtype of type 'MaterialColor' of 'primarySwatch' where I/flutter ( 4512): Color is from dart:ui I/flutter ( 4512): MaterialColor is from package:flutter/src/material/colors.dart I/flutter ( 4512): int is from dart:core I/flutter ( 4512): I/flutter ( 4512): Either the assertion indicates an error in the framework itself, or we should provide substantially I/flutter ( 4512): more information in this error message to help you determine and fix the underlying cause. I/flutter ( 4512): In either case, please report this assertion by filing a bug on GitHub: I/flutter ( 4512): https://github.com/flutter/flutter/issues/new I/flutter ( 4512): I/flutter ( 4512): When the exception was thrown, this was the stack: I/flutter ( 4512): #0 new ThemeData (package:flutter/src/material/theme_data.dart:78:19) I/flutter ( 4512): #1 MyApp.build (/data/user/0/com.hackathon.gunbanana/cache/gun_bananaEMVSSI/gun_banana/lib/main.dart:11:18) I/flutter ( 4512): #2 StatelessElement.build (package:flutter/src/widgets/framework.dart:3678:28) I/flutter ( 4512): #3 ComponentElement.performRebuild (package:flutter/src/widgets/framework.dart:3625:15) I/flutter ( 4512): #4 Element.rebuild (package:flutter/src/widgets/framework.dart:3478:5) I/flutter ( 4512): #5 ComponentElement._firstBuild (package:flutter/src/widgets/framework.dart:3605:5) I/flutter ( 4512): #6 ComponentElement.mount (package:flutter/src/widgets/framework.dart:3600:5) I/flutter ( 4512): #7 Element.inflateWidget (package:flutter/src/widgets/framework.dart:2890:14) I/flutter ( 4512): #8 Element.updateChild (package:flutter/src/widgets/framework.dart:2693:12) I/flutter ( 4512): #9 RenderObjectToWidgetElement._rebuild (package:flutter/src/widgets/binding.dart:852:16) I/flutter ( 4512): #10 RenderObjectToWidgetElement.mount (package:flutter/src/widgets/binding.dart:823:5) I/flutter ( 4512): #11 RenderObjectToWidgetAdapter.attachToRenderTree.<anonymous closure> (package:flutter/src/widgets/binding.dart:769:17) I/flutter ( 4512): #12 BuildOwner.buildScope (package:flutter/src/widgets/framework.dart:2205:19) I/flutter ( 4512): #13 RenderObjectToWidgetAdapter.attachToRenderTree (package:flutter/src/widgets/binding.dart:768:13) I/flutter ( 4512): #14 BindingBase&GestureBinding&ServicesBinding&SchedulerBinding&PaintingBinding&RendererBinding&WidgetsBinding.attachRootWidget (package:flutter/src/widgets/binding.dart:657:7) I/flutter ( 4512): #15 runApp (package:flutter/src/widgets/binding.dart:699:7) I/flutter ( 4512): #16 main (/data/user/0/com.hackathon.gunbanana/cache/gun_bananaEMVSSI/gun_banana/lib/main.dart:3:16) I/flutter ( 4512): #17 _startIsolate.<anonymous closure> (dart:isolate-patch/dart:isolate/isolate_patch.dart:279) I/flutter ( 4512): #18 _RawReceivePortImpl._handleMessage (dart:isolate-patch/dart:isolate/isolate_patch.dart:165) I/flutter ( 4512): ════════════════════════════════════════════════════════════════════════════════════════════════════
How do I use shades?
To configure the appearance of the material components in about the same way as before, specify the color scheme's secondary color instead of accentColor. final ThemeData theme = ThemeData(); MaterialApp( theme: theme. copyWith( colorScheme: theme. colorScheme.
A color that has a small table of related colors called a "swatch". The table is indexed by values of type T . See also: MaterialColor and MaterialAccentColor, which define Material Design primary and accent color swatches. material.
TLDR
Do
ThemeData(primarySwatch: Colors.lime),
Don't
ThemeData(primarySwatch: Colors.lime.shade700),
primarySwatch is not one color. It's all the possible material shades.
If you look into ThemeData
's doc it says :
The primary color palette (the [primarySwatch]), chosen from one of the swatches defined by the material design spec. This should be one of the maps from the [Colors] class that do not have "accent" in their name.
This implies that when needed the material component will use primary[500] but may also use other shades !
In fact, primarySwatch
is a shortcut to set a bunch of different colors :
But you can override them separatly depending on your needs, with a Color
(and not the MaterialColor
that primarySwatch requires)
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