I was asked to get the internal binary representation of different types in C. My program currently works fine with 'int' but I would like to use it with "double" and "float". My code looks like this:
template <typename T>
string findBin(T x) {
string binary;
for(int i = 4096 ; i >= 1; i/=2) {
if((x & i) != 0) binary += "1";
else binary += "0";
}
return binary;
}
The program fails when I try to instantiate the template using a "double" or a "float".
Succinctly, you don't.
The bitwise operators do not make sense when applied to double
or float
, and the standard says that the bitwise operators (~
, &
, |
, ^
, >>
, <<
, and the assignment variants) do not accept double
or float
operands.
Both double
and float
have 3 sections - a sign bit, an exponent, and the mantissa. Suppose for a moment that you could shift a double
right. The exponent, in particular, means that there is no simple translation to shifting a bit pattern right - the sign bit would move into the exponent, and the least significant bit of the exponent would shift into the mantissa, with completely non-obvious sets of meanings. In IEEE 754, there's an implied 1 bit in front of the actual mantissa bits, which also complicates the interpretation.
Similar comments apply to any of the other bit operators.
So, because there is no sane or useful interpretation of the bit operators to double
values, they are not allowed by the standard.
From the comments:
I'm only interested in the binary representation. I just want to print it, not do anything useful with it.
This code was written several years ago for SPARC (big-endian) architecture.
#include <stdio.h>
union u_double
{
double dbl;
char data[sizeof(double)];
};
union u_float
{
float flt;
char data[sizeof(float)];
};
static void dump_float(union u_float f)
{
int exp;
long mant;
printf("32-bit float: sign: %d, ", (f.data[0] & 0x80) >> 7);
exp = ((f.data[0] & 0x7F) << 1) | ((f.data[1] & 0x80) >> 7);
printf("expt: %4d (unbiassed %5d), ", exp, exp - 127);
mant = ((((f.data[1] & 0x7F) << 8) | (f.data[2] & 0xFF)) << 8) | (f.data[3] & 0xFF);
printf("mant: %16ld (0x%06lX)\n", mant, mant);
}
static void dump_double(union u_double d)
{
int exp;
long long mant;
printf("64-bit float: sign: %d, ", (d.data[0] & 0x80) >> 7);
exp = ((d.data[0] & 0x7F) << 4) | ((d.data[1] & 0xF0) >> 4);
printf("expt: %4d (unbiassed %5d), ", exp, exp - 1023);
mant = ((((d.data[1] & 0x0F) << 8) | (d.data[2] & 0xFF)) << 8) | (d.data[3] & 0xFF);
mant = (mant << 32) | ((((((d.data[4] & 0xFF) << 8) | (d.data[5] & 0xFF)) << 8) | (d.data[6] & 0xFF)) << 8) | (d.data[7] & 0xFF);
printf("mant: %16lld (0x%013llX)\n", mant, mant);
}
static void print_value(double v)
{
union u_double d;
union u_float f;
f.flt = v;
d.dbl = v;
printf("SPARC: float/double of %g\n", v);
// image_print(stdout, 0, f.data, sizeof(f.data));
// image_print(stdout, 0, d.data, sizeof(d.data));
dump_float(f);
dump_double(d);
}
int main(void)
{
print_value(+1.0);
print_value(+2.0);
print_value(+3.0);
print_value( 0.0);
print_value(-3.0);
print_value(+3.1415926535897932);
print_value(+1e126);
return(0);
}
The commented out 'image_print()` function prints an arbitrary set of bytes in hex, with various minor tweaks. Contact me if you want the code (see my profile).
If you're using Intel (little-endian), you'll probably need to tweak the code to deal with the reverse bit order. But it shows how you can do it - using a union
.
You cannot directly apply bitwise operators to float
or double
, but you can still access the bits indirectly by putting the variable in a union
with a character array of the appropriate size, then reading the bits from those characters. For example:
string BitsFromDouble(double value) {
union {
double doubleValue;
char asChars[sizeof(double)];
};
doubleValue = value; // Write to the union
/* Extract the bits. */
string result;
for (size i = 0; i < sizeof(double); ++i)
result += CharToBits(asChars[i]);
return result;
}
You may need to adjust your routine to work on chars, which usually don't range up to 4096, and there may also be some weirdness with endianness here, but the basic idea should work. It won't be cross-platform compatible, since machines use different endianness and representations of doubles, so be careful how you use this.
Bitwise operators don't generally work with "binary representation" (also called object representation) of any type. Bitwise operators work with value representation of the type, which is generally different from object representation. That applies to int
as well as to double
.
If you really want to get to the internal binary representation of an object of any type, as you stated in your question, you need to reinterpret the object of that type as an array of unsigned char
objects and then use the bitwise operators on these unsigned char
s
For example
double d = 12.34;
const unsigned char *c = reinterpret_cast<unsigned char *>(&d);
Now by accessing elements c[0]
through c[sizeof(double) - 1]
you will see the internal representation of type double
. You can use bitwise operations on these unsigned char
values, if you want to.
Note, again, that in general case in order to access internal representation of type int
you have to do the same thing. It generally applies to any type other than char
types.
Do a bit-wise cast of a pointer to the double to long long *
and dereference.
Example:
inline double bit_and_d(double* d, long long mask) {
long long t = (*(long long*)d) & mask;
return *(double*)&t;
}
Edit: This is almost certainly going to run afoul of gcc's enforcement of strict aliasing. Use one of the various workarounds for that. (memcpy
, unions, __attribute__((__may_alias__))
, etc)
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With