You can use timespan
TimeSpan timeSpan = new TimeSpan(2, 14, 18);
Console.WriteLine(timeSpan.ToString()); // Displays "02:14:18".
[Edit]
Considering the other answers and the edit to the question, I would still use TimeSpan. No point in creating a new structure where an existing one from the framework suffice.
On these lines you would end up duplicating many native data types.
As others have said, you can use a DateTime
and ignore the date, or use a TimeSpan
. Personally I'm not keen on either of these solutions, as neither type really reflects the concept you're trying to represent - I regard the date/time types in .NET as somewhat on the sparse side which is one of the reasons I started Noda Time. In Noda Time, you can use the LocalTime
type to represent a time of day.
One thing to consider: the time of day is not necessarily the length of time since midnight on the same day...
(As another aside, if you're also wanting to represent a closing time of a shop, you may find that you want to represent 24:00, i.e. the time at the end of the day. Most date/time APIs - including Noda Time - don't allow that to be represented as a time-of-day value.)
If that empty Date
really bugs you, you can also to create a simpler Time
structure:
// more work is required to make this even close to production ready
class Time
{
// TODO: don't forget to add validation
public int Hours { get; set; }
public int Minutes { get; set; }
public int Seconds { get; set; }
public override string ToString()
{
return String.Format(
"{0:00}:{1:00}:{2:00}",
this.Hours, this.Minutes, this.Seconds);
}
}
Or, why to bother: if you don't need to do any calculation with that information, just store it as String
.
I say use a DateTime. If you don't need the date portion, just ignore it. If you need to display just the time to the user, output it formatted to the user like this:
DateTime.Now.ToString("t"); // outputs 10:00 PM
It seems like all the extra work of making a new class or even using a TimeSpan is unnecessary.
I think Rubens' class is a good idea so thought to make an immutable sample of his Time class with basic validation.
class Time
{
public int Hours { get; private set; }
public int Minutes { get; private set; }
public int Seconds { get; private set; }
public Time(uint h, uint m, uint s)
{
if(h > 23 || m > 59 || s > 59)
{
throw new ArgumentException("Invalid time specified");
}
Hours = (int)h; Minutes = (int)m; Seconds = (int)s;
}
public Time(DateTime dt)
{
Hours = dt.Hour;
Minutes = dt.Minute;
Seconds = dt.Second;
}
public override string ToString()
{
return String.Format(
"{0:00}:{1:00}:{2:00}",
this.Hours, this.Minutes, this.Seconds);
}
}
In addition to Chibueze Opata:
class Time
{
public int Hours { get; private set; }
public int Minutes { get; private set; }
public int Seconds { get; private set; }
public Time(uint h, uint m, uint s)
{
if(h > 23 || m > 59 || s > 59)
{
throw new ArgumentException("Invalid time specified");
}
Hours = (int)h; Minutes = (int)m; Seconds = (int)s;
}
public Time(DateTime dt)
{
Hours = dt.Hour;
Minutes = dt.Minute;
Seconds = dt.Second;
}
public override string ToString()
{
return String.Format(
"{0:00}:{1:00}:{2:00}",
this.Hours, this.Minutes, this.Seconds);
}
public void AddHours(uint h)
{
this.Hours += (int)h;
}
public void AddMinutes(uint m)
{
this.Minutes += (int)m;
while(this.Minutes > 59)
this.Minutes -= 60;
this.AddHours(1);
}
public void AddSeconds(uint s)
{
this.Seconds += (int)s;
while(this.Seconds > 59)
this.Seconds -= 60;
this.AddMinutes(1);
}
}
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