How do I recover the stack trace in Swift, so that I can find out which method was the last one called before a crash?
What I want to replicate in Swift is this method in C#:
public static Assembly GetComponentInInvocationDegree(int invocationDegree)
{
if (invocationDegree < 0) throw new ArgumentOutOfRangeException("Cannot set out of range value: invocation degree must be greater than or equal to zero");
var stackInvocacion = new StackTrace().GetFrames();
if (invocationDegree > 0)
{
int invokingAssemblyIndex = 0;
string currentDegreeComponentName;
try
{
for (int currentDegree = 0; currentDegree < invocationDegree; currentDegree++)
{
currentDegreeComponentName = stackInvocacion[invokingAssemblyIndex].GetMethod().ReflectedType.Assembly.GetName().Name;
while (stackInvocacion[invokingAssemblyIndex].GetMethod().ReflectedType.Assembly.GetName().Name == currentDegreeComponentName) invokingAssemblyIndex++;
}
}
catch (Exception ex) { throw new InvalidOperationException(string.Format("Cannot get component in invocation degree: invocation degree {0} does not exist", invocationDegree), ex); }
return stackInvocacion[invokingAssemblyIndex].GetMethod().ReflectedType.Assembly;
}
return stackInvocacion[0].GetMethod().ReflectedType.Assembly;
}
In many cases, you could use a try/catch
mechanism.
do {
try ... // risky business goes here
} catch let error as NSError {
print("Error: \(error.domain)")
println(NSThread.callStackSymbols())
}
Swift
errors have no such thing as stack-trace yet (if will ever), and even Xcode
can show stack-trace only if the error is un-handled by our code (and gets caught by Xcode directly instead).
Alternativly, your custom Error's constructor can store the stack-trace for later use, but in most cases errors are not custom, where you can't alter error's constructor (like errors of 3rd-party library).
If you just want to debug, without need to upload stack-trace to server, then Xcode's "Exception breakpoint" feature can help, like:
First place a normal-breakpoint near the failing logic.
Wait until Xcode pauses App on that line, enable Xcode's feature:
Finally, resume App, and wait untill exception is thrown.
Images are old, nowadays you see "Swift error breakpoint" or something like that as well (beside "Add Exception Breakpoint" option).
In swift 3 and above, you can do it like this:
do {
//....
}
catch {
print("error occurred")
print(Thread.callStackSymbols)
}
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