I'd like to include an MP3 with my app and play it on demand. Unfortunately I am not sure how to get started. I keep reading about .caf files, but I am not sure what those are.
I am looking for a step by step, if possible.
In addition to transferring MP3 to an iPhone from another device like a computer, an iPhone, an Android phone, and more, you can also add MP3 to your iPhone directly on the device by downloading music on iPhone. To download mp3 on iPhone, you can buy an Apple Music subscription or music from the iTunes Store.
Here is what I am doing to play mp3 in xCode 4.2:
1) Import AVFoundation.framework
framework into your project
2) Adding: #import "AVFoundation/AVAudioPlayer.h"
into your project ViewController.h
file:
#import <UIKit/UIKit.h>
#import "AVFoundation/AVAudioPlayer.h"
@interface ViewController : UIViewController
@end
3) Drag and drop your mp3 file yoursoundfile.mp3
into your root project explorer
4) Modify -(void)viewDidLoad
in ViewController.m
:
- (void)viewDidLoad{
[super viewDidLoad];
NSURL *url = [NSURL fileURLWithPath:[[NSBundle mainBundle]
pathForResource:@"yoursoundfile"
ofType:@"mp3"]];
AVAudioPlayer *audioPlayer = [[AVAudioPlayer alloc]
initWithContentsOfURL:url
error:nil];
[audioPlayer play];
}
As soon as you start your program, it will play the sound. You can customize to fit your app by changing volume, or when to play, stop...
You could also try the AVAudioPlayer utility Framework.
Use afconvert in Terminal to convert your MP3 to a .caf. man afconvert will tell you more.
Then
NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: name ofType: @"caf"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath];
AVAudioPlayer *player = [super initWithContentsOfURL: fileURL error: nil];
[fileURL release];
[player play];
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