I need some help getting my head around how the file is accessed in JavaScript to do some operations on it.
I would like to loop through a file byte by byte using JavaScript. I can already select which file I would like to read. And I can read preset byte of the file.
I've found this nice example on how to read a slice of a file here:
http://www.html5rocks.com/en/tutorials/file/dndfiles/
Here is the snippet of code which I'm playing with:
<style>
#byte_content {
margin: 5px 0;
max-height: 100px;
overflow-y: auto;
overflow-x: hidden;
}
#byte_range { margin-top: 5px; }
</style>
<input type="file" id="files" name="file" /> Read bytes:
<span class="readBytesButtons">
<button data-startbyte="0" data-endbyte="4">1-5</button>
<button data-startbyte="5" data-endbyte="14">6-15</button>
<button data-startbyte="6" data-endbyte="7">7-8</button>
<button>entire file</button>
</span>
<div id="byte_range"></div>
<div id="byte_content"></div>
<script>
function readBlob(opt_startByte, opt_stopByte) {
var files = document.getElementById('files').files;
if (!files.length) {
alert('Please select a file!');
return;
}
var file = files[0];
var start = parseInt(opt_startByte) || 0;
var stop = parseInt(opt_stopByte) || file.size - 1;
var reader = new FileReader();
// If we use onloadend, we need to check the readyState.
reader.onloadend = function(evt) {
if (evt.target.readyState == FileReader.DONE) { // DONE == 2
document.getElementById('byte_content').textContent = evt.target.result;
document.getElementById('byte_range').textContent =
['Read bytes: ', start + 1, ' - ', stop + 1,
' of ', file.size, ' byte file'].join('');
}
};
var blob = file.slice(start, stop + 1);
reader.readAsBinaryString(blob);
}
document.querySelector('.readBytesButtons').addEventListener('click', function(evt) {
if (evt.target.tagName.toLowerCase() == 'button') {
var startByte = evt.target.getAttribute('data-startbyte');
var endByte = evt.target.getAttribute('data-endbyte');
readBlob(startByte, endByte);
}
}, false);
</script>
Now I would like to loop through the file, four bytes at a time, but cannot seem to figure out how to do that. The reader does not seem to allow me to read more than once.
Once I can read from the file more than once, I should be able to iterate through it quite easily with something like this:
while( placemark != fileSize-4 ){
output = file.slice(placemark, placemark + 4);
console.log(output);
placemark = placemark + 5;
}
Thanks in advance! Here is a link to a jsFiddle and plnkr version
I'm not sure it is what you wanted but maybe it can help, and anyway I had fun.
I tried setting reader
and file
vars as global :
var reader = new FileReader(), step = 4, stop = step, start = 0, file;
document.getElementById('files').addEventListener('change', load, true);
function load() {
var files = document.getElementById('files').files;
file = files[0];
reader.onloadend = function(evt) {
if (evt.target.readyState == FileReader.DONE) {
var result = evt.target.result;
document.getElementById('byte_content').textContent += result;
document.getElementById('byte_range').textContent = ['Read bytes: ', start, ' - ', start+result.length,
' of ', file.size, ' byte file'
].join('');
}
}
}
function next() {
if (!file) {
alert('Please select a file!');
return;
}
var blob = file.slice(start, stop);
reader.readAsBinaryString(blob);
start+= step;
stop = start+step;
}
function loop() {
if (!file) {
alert('Please select a file!');
return;
}
if (start < file.size) {
next();
setTimeout(loop, 50);
}
}
<input type="file" id="files" name="file" />Read bytes:
<span class="readBytesButtons">
<button onclick="next()">next</button>
<button onclick="loop()">loop</button>
</span>
<div id="byte_range"></div>
<div id="byte_content"></div>
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