The <windows.h>
header comes with its own BOOL
type. Peeking at the implementation, it seems FALSE
is just a macro for 0
, and TRUE
is just a macro for 1
, but I'm not sure this is specified.
What is the idiomatic way to convert a BOOL
to a bool
? I can imagine lots of possible ways:
bool a = static_cast<bool>(x);
bool b = x ? true : false;
bool c = (x == TRUE);
bool d = (x != FALSE);
bool e = !!x;
// ...
There's no need for any explicit conversion:
BOOL x = some_value;
bool b = x;
The implicit conversion of a numeric type to bool
yields false
for a value of 0
, and true
for any non-zero value.
Incidentally, you've told us how <windows.h>
defines FALSE
and TRUE
. How does it define BOOL
? (From your comment, it's typedef int BOOL;
)
But some compilers may warn about this implicit conversion, even though it's perfectly valid code. Compilers are free to warn about anything they like, including the ugly font you used to write your code. g++, for example, doesn't complain about the conversion, even with:
g++ -std=c++11 -pedantic -Wall -Wextra ...
But according to this online Visual C++ compiler, VC++ does produce a warning:
warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
Even with a static_cast
, it still produces the warning.
You can avoid the warning by using !!x
or x ? true : false
. But I'm not sure the cure is any better than the disease.
The simple and correct way to do this is simply to assign the value and rely on the implicit conversion to do the right thing (it will).
If you have an additional requirement to avoid compiler warnings, then this becomes more a question about Visual C++ rather than the C++ language. There may also be some way to inhibit certain warnings without changing the source -- though that risks losing those same warnings when they actually make sense. In a comment, Dieter Lücking suggests:
#pragma warning(disable: 4800) // forcing value to bool 'true' or 'false' (performance warning)
but that looks like it still requires modifying the source. Perhaps there's something equivalent that doesn't.
One more thing: since BOOL
is really type int
, this proposed solution:
bool c = (x == TRUE);
is not equivalent to the others. Any non-zero int
is treated as true, but only the value 1
is equal to TRUE
. The above will set c
to false
if x == 2
, for example -- whereas if (x)
would still treat it as a true condition. Never compare boolean values for equality to true
or TRUE
. (Comparing them to false
or FALSE
is safer, but still unnecessary; that's what the !
operator is for.)
This all assumes that if you have a value of type BOOL
, you only care whether it's falsish or truthy (zero or non-zero). Unfortunately, this may not always be the case. As Ben Voight's answer points out, Microsoft's API includes at least one function, GetMessage, that returns a BOOL
result that is not a simple Boolean value. In such a horrible case, conversion from BOOL
to bool
is not appropriate if you need to distinguish among the multiple non-zero values.
Ultimately, I blame Microsoft for defining a type Actually that's not quite fair; it's used in APIs that need to be accessible from both C and C++. Microsoft's definition of BOOL
for a language that already has a perfectly well behaved built-in bool
type.BOOL
probably goes back to their C implementation, where it makes some sense -- at least prior to C99, which Microsoft still doesn't support. (I don't know whether Microsoft's C compiler support _Bool
. Even if it does, _Bool
has some semantic differences from int
, and changing the definition of BOOL
might break some code -- particularly code that uses GetMessage
.)
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