How do I deal with optional struct
arguments in dll methods called from C# using pinvoke? For example, the lpSecurityAttributes
parameter here should be passed null
when absent.
The correct way of passing struct
's seems to be using ref
, but it cannot have optional parameters, or take null
in general.
What ways are there to achieve this?
By Params Keyword: You can implement optional parameters by using the params keyword. It allows you to pass any variable number of parameters to a method. But you can use the params keyword for only one parameter and that parameter is the last parameter of the method.
You can use optional parameters in Methods, Constructors, Indexers, and Delegates. Each and every optional parameter contains a default value which is the part of its definition. If we do not pass any parameter to the optional arguments, then it takes its default value.
The reason you cannot pass null is because a ref parameter is given special treatment by the C# compiler. Any ref parameter must be a reference that can be passed to the function you are calling.
No. To make it "optional", in the sense that you don't need to assign a value in the method, you can use ref . A ref parameter is a very different use case.
class
instead of a struct
I think this method is the easiest. Simply declare the struct
as a class
:
[StructLayout(LayoutKind.Sequential)]
public class CStruct
{
//member-list
}
and then declare your method:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(CStruct cStruct, ...);
If your optional parameter happens to be the last one, you can instead use CStruct cStruct = null
as the parameter. This allows you to exclude it instead of passing null
explicitly. You can also write a wrapper method that uses this and ensures the optional parameters come last.
IntPtr
and IntPtr.Zero
Use a struct
:
[StructLayout(LayoutKind.Sequential)]
public struct CStruct
{
//member-list
}
and declare your method as:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(IntPtr cStruct, ...);
In the non-null
case, marshal the struct to a pointer and call the method:
IntPtr ptr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(CStruct)));
try{
Marshal.StructureToPtr(myCStruct, ptr, false);
DLLFunction(ptr, ...);
} finally {
Marshal.FreeHGlobal(ptr);
}
In the null
case, call the method with IntPtr.Zero
:
DLLFunction(IntPtr.Zero, ...);
Again, you can make this parameter optional if this happens to be the last in the list (or you use a wrapper to make it so). Do this by using IntPtr cStruct = default(IntPtr)
as the parameter. (As default(IntPtr)
creates a IntPtr.Zero
.)
Use a struct
as in 2).
Simply declare one option for the non-null
case:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(ref cStruct, ...);
and another for the null
case:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(IntPtr cStruct, ...);
The first method will automatically get called when passing a struct
, and the second when passing IntPtr.Zero
. If declaring the IntPtr
version with an optional parameter (as shown at the bottom of 2) above), it will automatically call it when you exclude the cStruct
parameter.
unsafe
Use a struct as in 2) and declare your method (note the unsafe
keyword):
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static unsafe extern int DLLFunction(CStruct* cStruct, ...);
In the non-null
case, you pass &myCStruct
, and simply null
in the null
case. As in 1), if this optional parameter is last, you can declare the parameter as CStruct* cStruct = null
to automatically pass null
when cStruct
is excluded.
Thanks to @dialer for suggesting this method.
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