I have the following function in Solidity which takes as arguments 2 arrays, an array of shareholder addresses and an array of their stakes. I'm keeping an array of shareholders in storage, together with a map to their stakes.
If the updated array is the same size, it's simple, just overwrite each position with the new values. If they are different sizes however, I first go through the entire array and delete each element, and then insert the new ones. I feel this is not very efficient and it could be done better.
PS: I am a complete beginner to Solidity and this is my first contract, so please feel free to let me know if I'm doing anything stupid or inefficiently.
Thanks !
function setShareholders(address[] _shareholders, uint256[] _stakes) public onlyCEO {
require(_shareholders.length > 0);
require(_shareholders.length == _stakes.length);
uint256 accummulator = 0;
for(uint8 x = 0; x < _stakes.length; x++){
require(_addressNotNull(_shareholders[x]));
require(_stakes[x] > 0 && _stakes[x] <= 100);
accummulator = SafeMath.add(accummulator, _stakes[x]);
}
if(accummulator == 100){ // stakes need to add up to 100%
_setShareholders(_shareholders, _stakes);
}
}
function _setShareholders(address[] _shareholders, uint256[] _stakes) private {
if(_shareholders.length == shareholders.length){
for(uint8 x = 0; x < shareholders.length; x++) {
shareholders[x] = _shareholders[x];
shareholderToStake[_shareholders[x]] = _stakes[x];
}
}
else {
for(x = 0; x < shareholders.length; x++) {
delete shareholders[x];
shareholders.length--;
delete shareholderToStake[shareholders[x]];
}
for(x = 0; x < _shareholders.length; x++) {
shareholders.push(_shareholders[x]);
shareholderToStake[_shareholders[x]] = _stakes[x];
}
}
}
In theory, this would work...unfortunately in solidity, managing arrays is a costly nightmare. Doing any array manipulation, on not just one but 2 arrays, is not recommended at all.
You could keep your array of shareholders...but from there, I'd recommend creating a mapping of address->structure. This way you can loop through your mapped structure and contain all necessary data within that.
So something like this for your refactor:
address[] public shareholders;
struct ShareHolder {
uint stake;
// ...other awesome data here
}
mapping (address => ShareHolder) public shareholderData;
This way, you have your shareholders
list. And you can directly access a shareholder with shareholderData[<SHAREHOLDER ADDRESS>]
.
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