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How do I download a file in Alamofire 4 and save to the Documents directory?

I'm trying to use Alamofire4 for Swift3. I need to download .mp3 files and save them to the Documents directory. Current code is like so:

func downloadAudioFromURL(url: String, completion: ((_ status: ResponseStatus, _ audioLocalURL: URL?) -> Void)?) {


        let fileManager = FileManager.default
        let directoryURL = fileManager.urls(for: .documentDirectory, in: .userDomainMask)[0]
        let audioFullURL = String.ensureFullURLPath(url)


        alamoManager.download(audioFullURL)
            .validate { request, response, temporaryURL, destinationURL in

                var pathComponent = response.suggestedFilename!
                if pathComponent == "m4a.mp4" {
                    // Due to the old Android audio files without a filename
                    // Assign a unique name so audio files don't overwrite each other
                    pathComponent = "\(NSUUID().uuidString).mp4"
                }
                let localURL = directoryURL.appendingPathComponent(pathComponent)

                if response.statusCode == 200 {
                    completion?(.success, localURL)
                } else {
                    completion?(.failure, nil)
                }
                return .success
            }

            .responseJSON { response in
                debugPrint(response)
                print(response.temporaryURL)
                print(response.destinationURL)
        }
    }

However I can't actually access the files from the localURL after saving. I have also noticed that the localURL will be exactly the same for different files I try to download (maybe they are overwriting?). E.g: file:///Users/testuser/Library/Developer/CoreSimulator/Devices/D4254AEA-76DD-4F01-80AF-F1AF3BE8A204/data/Containers/Data/Application/29755154-DD21-4D4C-B340-6628607DC053/Documents/file1.mp3

Any ideas what I am doing wrong here?

Edited my code to look like this:

func downloadAudioFromURL(url: String, completion: ((_ status: ResponseStatus, _ audioLocalURL: URL?) -> Void)?) {

        let destination: DownloadRequest.DownloadFileDestination = { _, _ in
            var documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]

            documentsURL.appendPathComponent("Audiofile.mp3")
            return (documentsURL, [.removePreviousFile])
        }

        Alamofire.download(url, to: destination).response { response in

            if let localURL = response.destinationURL {

                completion?(.success, localURL)

            } else {

                completion?(.failure, nil)
            }

        }
}

How would I check for m4a.mp4 though?

like image 846
Kex Avatar asked Oct 05 '16 08:10

Kex


3 Answers

Swift 5 - Alamofire 5.1. This is the approach.

let destination: DownloadRequest.Destination = { _, _ in
        let documentsURL = FileManager.default.urls(for: .picturesDirectory, in: .userDomainMask)[0]
            let fileURL = documentsURL.appendingPathComponent("image.png")

            return (fileURL, [.removePreviousFile, .createIntermediateDirectories])
    }

    AF.download("https://httpbin.org/image/png", to: destination).response { response in
        debugPrint(response)

        if response.error == nil, let imagePath = response.fileURL?.path {
            let image = UIImage(contentsOfFile: imagePath)
        }
    }
like image 78
Cristian Tovar Avatar answered Nov 20 '22 15:11

Cristian Tovar


Why are you performing .validate? You are not storing any data after download in your current code. Alamofire allows you to store a file directly after download:

let destination: DownloadRequest.DownloadFileDestination = { _, _ in
    let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
    let fileURL = documentsURL.appendPathComponent("pig.png")

    return (fileURL, [.removePreviousFile, .createIntermediateDirectories])
}

Alamofire.download(urlString, to: destination).response { response in
    print(response)

    if response.result.isSuccess, let imagePath = response.destinationURL?.path {
        let image = UIImage(contentsOfFile: imagePath)
    }
}

And by the way, the download path you are providing in the download method, is the local URL to the Documents directory and not a URL of a server.

like image 31
ezcoding Avatar answered Nov 20 '22 16:11

ezcoding


Swift 3.x and Alamofire 4.x version

Well certainly the Alamofire example posted by Alamofire itself has bugs. Since fileURL returns Void it can't be used as a parameter in return statement.

Also remove .createIntermediateDirectories from option list of return statement if you don't want any Directories for the file you downloaded

EDIT
If you want to know the type of file, simply grab the last component part and convert String to NSString as NSString have these functionalities.

//audioUrl should be of type URL
let audioFileName = String((audioUrl?.lastPathComponent)!) as NSString

//path extension will consist of the type of file it is, m4a or mp4
let pathExtension = audioFileName.pathExtension

let destination: DownloadRequest.DownloadFileDestination = { _, _ in
    var documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]

    // the name of the file here I kept is yourFileName with appended extension
    documentsURL.appendPathComponent("yourFileName."+pathExtension)
    return (documentsURL, [.removePreviousFile])
}

Alamofire.download("yourAudioUrl", to: destination).response { response in
            if response.destinationURL != nil {
                print(response.destinationURL!)
            }
        }

Output is

file:///Users/rajan/Library/Developer/CoreSimulator/Devices/92B4AB6E-92C0-4864-916F-9CB8F9443014/data/Containers/Data/Application/781AA5AC-9BE7-46BB-8DD9-564BBB343F3B/Documents/yourFileName.mp3

which is the actual path of your file where it is stored.

like image 24
Rajan Maheshwari Avatar answered Nov 20 '22 17:11

Rajan Maheshwari