I'm trying to do something like:
#include <iostream>
#include <vector>
#include <ctime>
class Clickomania
{
public:
Clickomania();
std::vector<std::vector<int> > board;
};
Clickomania::Clickomania()
: board(12, std::vector<int>(8,0)) <<<<<<<
{
srand((unsigned)time(0));
for(int i = 0; i < 12; i++)
{
for(int j = 0; j < 8; j++)
{
int color = (rand() % 6) + 1;
board[i][j] = color;
}
}
}
However, apparently I can't initialize the "board" vector of vectors this way.
How can I create a public member of a 2d vector type and initialize it properly?
you should use the constructor that allows you to specify size and initial value for both vectors which may make it a bit easier altogether.
something like:
vector<vector<int>> v2DVector(3, vector<int>(2,0));
should work.
Use a matrix instead:
(Basic example from boost documentation)
#include <boost/numeric/ublas/matrix.hpp>
#include <boost/numeric/ublas/io.hpp>
int main () {
using namespace boost::numeric::ublas;
matrix<double> m (3, 3);
for (unsigned i = 0; i < m.size1 (); ++ i)
for (unsigned j = 0; j < m.size2 (); ++ j)
m (i, j) = 3 * i + j;
std::cout << m << std::endl;
}
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