This could seem like an obviously hopeless case, but is there a trick to create a cyclic graph of immutable objects in Perl? Something like this:
package Node;
use Moose;
has [qw/parent child/] => (is => 'ro', isa => 'Node');
package main;
my $a = Node->new;
my $b = Node->new(parent => $a);
Now if I wanted $a->child
to point to $b
, what can I do?
You could play games with lazy initialization:
package Node;
use Moose;
has parent => (
is => 'ro',
isa => 'Node',
lazy => 1,
init_arg => undef,
builder => '_build_parent',
);
has _parent => (
is => 'ro',
init_arg => 'parent',
);
has child => (
is => 'ro',
isa => 'Node',
lazy => 1,
init_arg => undef,
builder => '_build_child',
);
has _child => (
is => 'ro',
init_arg => 'child',
predicate => undef,
);
has name => is => 'ro', isa => 'Str';
Generate the builders and predicates on the fly:
BEGIN {
for (qw/ parent child /) {
no strict 'refs';
my $squirreled = "_" . $_;
*{"_build" . $squirreled} = sub {
my($self) = @_;
my $proto = $self->$squirreled;
ref $proto eq "REF" ? $$proto : $proto;
};
*{"has" . $squirreled} = sub {
my($self) = @_;
defined $self->$squirreled;
};
}
}
This allows
my $a = Node->new(parent => \my $b, name => "A");
$b = Node->new(child => $a, name => "B");
for ($a, $b) {
print $_->name, ":\n";
if ($_->has_parent) {
print " - parent: ", $_->parent->name, "\n";
}
elsif ($_->has_child) {
print " - child: ", $_->child->name, "\n";
}
}
Its output is
A:
- parent: B
B:
- child: A
The code could be more elegant with η-conversion, but Moose won't pass parameters to builder methods.
I had to go and look at how really immutable languages do something like this, and I think the following is probably a reasonable attempt.
use 5.10.0;
{
package Node;
use Moose;
has [qw(parent child)] => ( isa => 'Node', is => 'ro' );
sub BUILD {
my ( $self, $p ) = @_;
return unless exists $p->{_child};
my $child = Node->new( parent => $self, %{ delete $p->{_child} }, );
$self->meta->get_attribute('child')->set_value( $self, $child );
}
}
say Node->new( _child => {} )->dump
Basically instead of trying to build the objects separately, you have the parent auto-vivify the child based on passing in it's arguments. The output for this is, which is I believe the structure you were wanting.
$VAR1 = bless( {
'child' => bless( {
'parent' => $VAR1
}, 'Node' )
}, 'Node' );
I'm still very new to Moose, but would a trigger work?
use Modern::Perl;
package Node;
use Moose;
has 'parent' => (
is => 'ro',
isa => 'Node',
trigger => sub{
my ($self, $parent) = @_;
$parent->{child} = $self unless defined $parent->child;
}
);
has 'child' => (
is => 'ro',
isa => 'Node',
trigger => sub{
my ($self, $child) = @_;
$child->{parent} = $self unless defined $child->parent;
}
);
package main;
my $p = Node->new;
my $c = Node->new(parent => $p);
say $p, ' == ', $c->parent;
say $c, ' == ', $p->child;
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