I have a generic method defined like this:
public void MyMethod<T>(T myArgument)
The first thing I want to do is check if the value of myArgument is the default value for that type, something like this:
if (myArgument == default(T))
But this doesn't compile because I haven't guaranteed that T will implement the == operator. So I switched the code to this:
if (myArgument.Equals(default(T)))
Now this compiles, but will fail if myArgument is null, which is part of what I'm testing for. I can add an explicit null check like this:
if (myArgument == null || myArgument.Equals(default(T)))
Now this feels redundant to me. ReSharper is even suggesting that I change the myArgument == null part into myArgument == default(T) which is where I started. Is there a better way to solve this problem?
I need to support both references types and value types.
Use the IsGenericType property to determine whether the type is generic, and use the IsGenericTypeDefinition property to determine whether the type is a generic type definition. Get an array that contains the generic type arguments, using the GetGenericArguments method.
From the point of view of reflection, the difference between a generic type and an ordinary type is that a generic type has associated with it a set of type parameters (if it is a generic type definition) or type arguments (if it is a constructed type). A generic method differs from an ordinary method in the same way.
To enable two objects of a generic type parameter to be compared, they must implement the IComparable or IComparable<T>, and/or IEquatable<T> interfaces. Both versions of IComparable define the CompareTo() method and IEquatable<T> defines the Equals() method.
C# allows you to use constraints to restrict client code to specify certain types while instantiating generic types. It will give a compile-time error if you try to instantiate a generic type using a type that is not allowed by the specified constraints.
To avoid boxing, the best way to compare generics for equality is with EqualityComparer<T>.Default
. This respects IEquatable<T>
(without boxing) as well as object.Equals
, and handles all the Nullable<T>
"lifted" nuances. Hence:
if(EqualityComparer<T>.Default.Equals(obj, default(T))) { return obj; }
This will match:
Nullable<T>
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With