I would like to darken an existing color for use in a gradient brush. Could somebody tell me how to do this please?
C#, .net 2.0, GDI+
To change the brightness, divide R, G and B through a number larger than 1 to make it darker, or multiply them with that number to make it brighter. If the color component becomes higher than 255, truncate it to 255.
Open the Settings app from your Start menu or Start screen, select “System,” and select “Display.” Click or tap and drag the “Adjust brightness level” slider to change the brightness level. If you're using Windows 7 or 8, and don't have a Settings app, this option available in the Control Panel.
As a simple approach, you can just factor the RGB values:
Color c1 = Color.Red;
Color c2 = Color.FromArgb(c1.A,
(int)(c1.R * 0.8), (int)(c1.G * 0.8), (int)(c1.B * 0.8));
(which should darken it; or, for example, * 1.25 to brighten it)
You could also try using
ControlPaint.Light(baseColor, percOfLightLight)
ControlPaint.Light
or
ControlPaint.Dark(baseColor, percOfDarkDark)
ControlPaint.Dark
Convert from RGB to HSV (or HSL), then adjust the V (or L) down and then convert back.
While System.Drawing.Color
provides methods to get hue (H), saturation (S) and brightness it does not provide much in the way of other conversions, notable nothing to create a new instance from HSV (or HSV values), but the conversion is pretty simple to implement. The wikipedia articles give decent converage, starting here: "HSL and HSV".
Here's some C# code for the conversions Richard mentioned:
RGB to HSL / HSL to RGB in C#
While the aforementioned methods do darken the color but they adjust the hue way to much so the result doesn't look very good. The best answer is to use Rich Newman's HSLColor class and adjust the luminosity.
public Color Darken(Color color, double darkenAmount) {
HSLColor hslColor = new HSLColor(color);
hslColor.Luminosity *= darkenAmount; // 0 to 1
return hslColor;
}
You must keep track that the value does not extend below 0 or above 255
Best approach is to use Math.Max/Math.MIn
dim newValue as integer = ...
'correct value if it is below 0 or above 255
newValue = Math.Max(Math.Min(newValue,255),0)
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