I'd like to know if it's possible to use Material Components dragging them from my object library directly to the storyboard views.
Thanks,
Material Components are interactive building blocks for creating a user interface, and include a built-in states system to communicate focus, selection, activation, error, hover, press, drag, and disabled states. Component libraries are available for Android, iOS, Flutter, and the web.
Basic Swift Code for iOS Apps Storyboards help us create all the screens of an application and interconnect the screens under one interface MainStoryboard. storyboard. It also helps in reducing the coding of pushing/presenting view controllers.
To get this, open the storyboard, click the 'assistant' editor, click the 'assistant editor menu button' (immediately to the right of the > arrow at the top left of the assistant window) and select Preview.
Yes, You can use storyboard objects for designing MaterialDesign Components.
For Example:
If you want to have a floating button in your app, then simply drag UIButton object in storyboard and change its class Name from UIButton to MDCFloatingButton as in the following image.
Add set constraint, title and color as you wish.
The result in simulator will look like this -
Hope this helps..!
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