I am trying to write a game. That game uses tilt effect, but i don't know how to test it on Iphone Simulator 3.0. I search it on internet, but the result is zero. How can i...?
It is impossible to make a purchase on a simulator (it is only possible to request a list of available purchases). To test purchases, you first need to set up products on App Store Connect and then use the user's sandbox environment and a real device. In this case, purchases for the developer are free.
You'll need to go to Settings > Advanced and check the Show Debug Menu option. Then you'll see the option to open the web inspector for the Simulator right from that menu. With the Web Inspector open, you can debug inside the Simulator just like you could right in a desktop browser with DevTools.
You can pinch-zoom/swipe in the Android emulator by holding the Cmd key and clicking + dragging your mouse cursor.
Short answer: You can't, not directly. You have to use a real device.
Longer answer: You could subclass UIAccelerometer
and do as you like. You could simulate input, or write a client and server pair that sends acceleration information from a real device to your app running in the simulator, or from your Macbook's accelerometer if you fancy waving your laptop around.
Try https://code.google.com/p/accelerometer-simulator/. It does the same thing as iSimulate -- it sends accelerometer events from the phone to your computer -- but it's free and open source.
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